Idea for new game mechanic
With the approaching changes that season 5 will bring to SR every analyst is running the numbers and preparing their strategies. With so few new variables and some very large changes (dragon) gameplay will shift direction in the top object to control and how this control is obtained (comp, bans, etc). To add a wildcard to the mix I would like to propose an idea. A new mechanic in the picks ban section of preparation. I propose a team in draft pick or ranked (also a form of draft) can choice to sacrifice a champion ban (possibly 2) for the selection of an item ban. Barring both teams from using the item. Balancing would have to come and testing would have to be done to use this idea but there are ways to create this balance. I believe the most balanced approach to this would to either be forced to ban an item first if you intend to at all and/or if you ban an item second you are penalized with the consumption of your third champion ban. I am open to ideas on building this up and would find the game interesting if everyone was unable to build boots or something fun of that nature. Please comment and criticize.
Thank you, Divine Rusher
TL;DR : We should ban items in champ select instead of champs with a trade-off system.
EDIT: Made a reddit page http://www.reddit.com/r/leagueoflegends/comments/2n4fns/break_the_meta_permanently/