Aatrox feels and looks weird! Here's a suggestion on how to fix him (animations and balancing)
Ok firstly, can we all just aggree that Aatrox' E just looks silly? (https://www.youtube.com/watch?time_continue=2&v=3dmRXXPzQ54) ... Great, now how about we change his E into a wingflap of sorts, where he stays upright and does a Wingbash of sorts to propel himself forward instead of... whatever the fuck he is doing right now? (I have seriously no idea how he manages to look this silly). I don't think that riot would have to change anything about his Q+E animation, but his plain E imo has to go.
Secondly about his ultimate... Aatrox becomes huge AND starts flying, but his Q hibtox stays the same, which looks kind of odd to me. Also, is anyone else bugged by the fact that a flying harbinger of doom is unable to really move while doing his sword combo thing? It's particularly odd since he also get's a movementspeedburst and wasting that by doing a E+ult+W, which feels really smooth, and then using your main damage spell, which is your Q and effectively rooting yourself for 0.5 sec feels really bad. Also leveling up his ult doesn't give anything but additional movement speed and cdr, which feels underwhelming. So my proposed changes for his ult would be: increase his Q hitboxes width, allow him to move at 30/45/60% speed during Q casts and to keep it balanced reduce the bonus ad ratio to 10/15/20% instead of the current 20% on all levels and reduce the bonus damage for hitting a sweet spot to 30%.
Would love to hear your opinions on the matter! Thx for reading