Can we revert the Sejuani Rework please?

Super Sexy Alex··7 votes·2,216 views

As a long time Sejuani Sejuani player I was very excited at first to see Sejuani getting reworked. Riot promised Sejuani players a more skill expressive champ and a higher skill ceiling (and a kit beyond just being an R bot). First of all, the rework is not all bad! I like that her normal W and E abilities have become a lot more interesting, adding the stacking mechanic and a stun instead of the hard slow from before and making w a skillshot was a nice idea! I can see the vision that her designers had for her here, but I personally feel that instead of adding more variety to her kit, you forced people into 1 playstyle, and that is being the support tank. With old sejuani, you had the option to become the teams frontline carry, dishing out tons of dmg if you chose to go for a risky ap build or you could CHOOSE to become a tank in a traditional manner. I LOVED playing AP sejuani, it was high risk high reward and felt great to play. With the current kit, you have one linear boring playstyle and no option to go damage whatsoever. Thats the reason people have started dubbing her the AUTOFILL jungle champ, youve made her easy to learn and pickup and just way too forgiving.... and after playing her for quite a while now, I feel that shes become boring and mundane. And the worst part about all of this is her Ult...... Its strong dont get me wrong... but... the way its being used just makes me sad.

The way I usually use the ultimate now is to either engage in the traditional manner, lockdown a high priority target and eliminate it or the most common case, to reset my passives dmg. (E-stun-->R---> Autoattack). Not only does this feel horrible to play against, it feels boring to play as well. Her old ultimate was objectively one of the strongest abilities in the game, if not the strongest ultimate. That of course came with a cost, the rest of her kit was .. simple. But, thats what I loved so much about the old Sejuani: her ULTIMATE. It felt so satisfying to land a 5 man stun with the explosion sound that comes with it. I didnt care about my base kit too much as long as I could play around my ultimate. It also gave opponents a window to play against Sejuani, if she misses the Ult, you get punished for it hard. We Sejuani OTPs liked it that way.

The reason im writing this post is because I saw Riot does indeed have the option to revert reworks or rework again. (hehe xd ryze) For example Rengar has been reverted and tweaked so that he feels like Rengar again and hes doing quite well now. LeBlanc and Ahri are also due for a revert soon as far as ive seen on the PBE. This is why I beg Riot to at least try to bring back the old Sejuani (maybe with some tweaks as well?), because the current one is not Sejuani anymore, just a husk of herself.

Thank you for your time if you read this. Love- Alex

PS: Ive added a poll to see what your thoughts are.

15 Comments

Sukishoo3 votes

I love her update, so no.. I say keep it.

Super Sexy Alex2 votes

so her sitting at a 48% winrate with an unbalanceable kit is a good thing? Press F to pay respects, ima go play fortnite.

Sukishoo1 votes

She's at 49% and Sundays means little if you are good with a champion.

BeatzBoyFTW1 votes

49% winrate with a 5% playrate. That looks healthy to me.

l MrD l2 votes

I dont really want a revert but my personal opinion which a lot may disagree with is the ult should simply create the zone slow all units in and allow all allies not just melee to hit targets to apply her E

Super Sexy Alex2 votes

so you are suggesting to make her ultimate completely useless?

Kaìju2 votes

If all allies can apply her E it would have to be at the cost of nerfing R.

LankPants1 votes

Who actually wants that? It's already cancer that melee allies can apply E stacks, Sej's R already feels bad to use. This sounds like an idea that would just make Sejuani an allround worse champ.

Cuoco Diavolo2 votes

I miss the days of sej ult being used as an execution the enemy thinks they got a way flashing over a wall the the sej ult come in to sea; the deal

Super Sexy Alex1 votes

[{quoted}](name=Cuoco Diavolo,realm=NA,application-id=3ErqAdtq,discussion-id=b8AUAN9r,comment-id=0002,timestamp=2018-03-29T08:53:20.841+0000)

I miss the days of sej ult being used as an execution the enemy thinks they got a way flashing over a wall the the sej ult come in to sea; the deal

https://i.imgur.com/G4B5do5.gif[/img]

BeatzBoyFTW1 votes

Rengar's Q was reverted for being awkward to use. Sejuani's current rework shows a ton of strong promise in her performance. Even up til now, she's one of the most highest picked/banned champion in competitive matches.

Her old ult had to be changed since that's literally what old Sejuani's useful for, as her old W is nothing more than just a typical Sunfire Passive & E being somewhat accomplished with her new ult. Old Sejuani was also seriously vulnerable to long ranged pokes since all of her kit, except her ult, requires her to deal damage/applies frost in melee range, which makes her being an "engage only" tank really reluctant to use.

Super Sexy Alex1 votes

{quoted}

Rengar's Q was reverted for being awkward to use. Sejuani's current rework shows a ton of strong promise in her performance. Even up til now, she's one of the most highest picked/banned champion in competitive matches.

Her old ult had to be changed since that's literally what old Sejuani's useful for, as her old W is nothing more than just a typical Sunfire Passive & E being somewhat accomplished with her new ult. Old Sejuani was also seriously vulnerable to long ranged pokes since all of her kit, except her ult, requires her to deal damage/applies frost in melee range, which makes her being an "engage only" tank really reluctant to use.

Competitive is not Solo Q, and I could not care less about it, because it does NOT represent the majority of the League of Legends playerbase and its games. Balancing LoL around cookie cutter/textbook example LCS games is not healthy for the game at all.

"Old Sejuani was also seriously vulnerable to long ranged pokes since all of her kit, except her ult, requires her to deal damage/applies frost in melee range, which makes her being an "engage only" tank really reluctant to use." This is exactly what gave her a weakness and set apart bad Sejuanis from good ones. A margin for ERROR. And long ranged poke is one of the major things that should counter Tanks in general. (Adaptive Helmet and Warmogs exist to build against that btw.)

El Rosso1 votes

Besides of the passive. Seju has been nerfed a lot because of the rework. Her Q was made to knock up multiple targets for a longer time. The HP based dmg on the W with AP scaling was fine too. Her E had a good 70% slow at 5. Not to mention her amazing ult.

The current E is terrible. It is just a Braum passive with way more conditions. The current Q is weaker then her previous. The current W prefends you from casting another spell, what feels anoying too. The current R is not satisfying at all. It doesn't feel impactfull in anyway.

Rename the new sejuani in badjuani and revive the old. Removing a champs identity issn't good.

I have bad RNG1 votes

Bottom line is she's just no fun to play compared to the old sejuani. Riot is forgetting that a game and a character needs to be fun.

Giant Ent1 votes

I want to know why the sej rework was even needed. Did players ask for it? Did no one play her? Was she unbalanced? She was fine before and i enjoyed her. Just played the second iteration of her rework and it was very clunky. It didn't feel good, had no good build path, and was all around unenjoyable. I would like to see her reverted.

More from Gameplay

More by Super Sexy Alex