Poacher's Knife Rework Idea/New "Buff Delivery" Smite
This is based on doing a remake for the Poacher's Knife, purely because I have only seen the Poacher's Knife taken maybe twice in 100 recently played games. If an Item has this rare a taking for Junglers, it's probably because it's not delivering in what Junglers want. Now also keep in mind I am an ADC main so I'm not a LCS Jungler or anything.
Poacher's Knife gives you extra gold, a cooldown reduction and a movement speed buff when smiting from the enemy's Jungle... This is nice but... why would we take this over the other 3? Think about it: Ranger's Trailblazer- I stun a camp and restore HP and Mana - Perfect for sustain Skirmisher's Sabre- Gives me true damage on-hit and reduces damage taken - Perfect for 1v1's Stalker's Blade- Small amount of true damage and a much needed movement speed for those having trouble keeping up - Perfect for Junglers with low CC And then... there's this thing... Poacher's Knife- I get some extra stuff from taking the other guys Camps ..... ..... Anyone else thinks this seems a bit.. worthless?? If you try take his camps but you have no sustain, he can use Rangers to get a lead over you in HP/Mana If you try to 1v1 him with his Sabre, you will lose the 1v1 If you try escape while he has Stalkers... you're not going anywhere fast... This is why I think it would be wise to Rework Poachers into something a bit more "widely-useful"..
Here's my rework: (Again.. I'm an ADC main and don't Jungle too often and only had this thought about 15 minutes ago while having breakfast) Poacher's Knife does increased damage to minions & monsters. While the other smites do 400 (for eg), Poachers at the same champion level will do 520. At level 18, the other 3 smites will do 1000, however, Poachers Knife will do 1400. Also, I gave it the nick name "Buff Deliverer" because once you smite Red or Blue buff, you have 10 seconds before you will actually receive the buff. Why you may ask? Because during that 10 seconds, your smite will be coated with a Red or Blue ring depending on which buff you smited. If you smite Blue buff and walk into your Ahri's lane. SMITE HER. She now has blue buff, but you have all the Gold & Exp and she didn't even need to move. If you don't smite anyone else, just smite yourself or wait the 10 seconds and you get the buff. Now this last benefit, I don't know if it's too much for 1 smite (Probably) or which of these 2 (if not both) should be added to the new Poachers. Option 1: Smiting an enemy WITH the Blue or Red buff on them, will Temporarily disable it. They icons on your champions bar will turn grey for 4 seconds. During that 4 seconds, you will not get the slow/true damage from Red Buff and you won't get increased mana regen/20% Cooldown reduction. For 4 seconds. Option 2: Smiting a monster from the Jungle or River makes it invulnerable (like a Zhonyas) to all sources of damage, other than your own (Or team, not sure) Meaning, if you miss your smite, that's ok because you have 2 seconds to deal the remaining damage to kill. It means steals won't work against someone with Poachers. If they smite Baron on 2000 HP, now it only has 600 and Level 18, but it's immune to the enemy teams damage for 2 seconds, meaning your team can kill it in that 2 seconds without having to worry about steals.
Personally, after writing this, I want this to actually exist, because I want to use it right now HAHAHHAHA xD Anyway, I'm hoping Riot sees this because I think it would improve Poacher's IMMENSELY~ But lets be honest, if you add everything I've put down to the letter here into an Item, it would be pretty broken HAHA Drop a comment on an improvement or what not. Or if you take Poachers almost every game and think it's ok, tell me/us more. Anyway, hope you like the idea, I sure hope Riot likes the idea :P and thanks for reading the whole wall of text this far, give yourself a pat on the back :3
Regards, Shykorus xoxox