New Ranked LP System

Snoball·8/16/2015, 6:49:28 PM·1 votes·464 views

I think that ranked gamemode shouldn't just be about winning or losing. I think that you should also gain LP for the rank you get in that game. For example: If you win with a S+ rank, you get 10 points for winning and an additional 10 points for getting S+ If you lose with S+ rank, you get -20 points for losing but gain an additional 10 points back for getting S+

S+ or S = 10 points S- or A+= 9 Points A or A- = 8 Points B+ or B = 7 Points B- or C+ = 6 points C or C- = 5 points Anything under = No bonus points.

I think this would be a really cool concept since then the people who play well aren't losing out as much for their team's failures as well as giving the people who try their hardest a better reward. Anyone else feel like the system should be like this too? :D

*Side not: Also maybe +1 LP for each honor you get at the end of the match

  • GKU Kelv. Fizz summoner 11 item 3153

6 Comments

Deep Terror Nami8/16/2015, 6:50:12 PM1 votes

There's a difference between getting a great rank and actually contributing to the win. People will just farm CS or try to kill steal instead of win the game, and those people who literally caused you to lose will be rewarded!

Exta5y8/16/2015, 8:18:27 PM1 votes

[{quoted}](name=xFizz Spark,realm=EUW,application-id=3ErqAdtq,discussion-id=alilEAE2,comment-id=,timestamp=2015-08-16T18:49:28.696+0000)

I think that ranked gamemode shouldn't just be about winning or losing. I think that you should also gain LP for the rank you get in that game. For example: If you win with a S+ rank, you get 10 points for winning and an additional 10 points for getting S+ If you lose with S+ rank, you get -20 points for losing but gain an additional 10 points back for getting S+

S+ or S = 10 points S- or A+= 9 Points A or A- = 8 Points B+ or B = 7 Points B- or C+ = 6 points C or C- = 5 points Anything under = No bonus points.

I think this would be a really cool concept since then the people who play well aren't losing out as much for their team's failures as well as giving the people who try their hardest a better reward. Anyone else feel like the system should be like this too? :D

*Side not: Also maybe +1 LP for each honor you get at the end of the match

  • GKU Kelv. Fizz summoner 11 item 3153

The main issue with that is that a lot of player will primarily focus on their K/D/A rather than playing. Ksing would become a greater issue and players would play more passively since the amount of deaths they receive greatly reduced their grade. Also the majority would stick to farming since cs also increases your grade.