Turret damage and map design
Hi there is 2 thing I would like to discuss firstly I feel like it needs to be more penalizing ganking under turret I'm so sick and tired of sitting under turret and someone that's slighty fed kills me anyway and second I feel like the map needs to be redone I'm a adc and support main I can play blue spawn with camera lock and do pretty well but as soon as it puts me red spawn I'm forced to play with free camera because red spawn has less vision for camera lock for some reason and when I play without camera lock I find it harder to land skill shots so if the made the spawn point directly across from one another and made the map more even on both sides it will allow me to play on either side and set my settings to were it's most comfortable