Darius' update fails on multiple fronts, specifically thematically. Here's why.

Skeletor Jesus··92 votes·4,620 views

Darius' new update, along with the other "juggernauts" has two purposes: bring slower, tankier, low CC champions in to line with others and to give them a firm sense of identity. In the juggernaut update's post in bold bullet points, the very first thing Riot says is that "Each champion in League should feel distinct from one another." Why did Riot feel as though Darius' changes made him more unique? They changed his base stats so that he's slower but tankier, removed his movespeed so that he's slower, slowed down his Q so that he's slower, and added a new passive so that he's angrier. The name is flat out "Bloodrage." So the main message here, is that he's slower and angrier than before. Darius' character is not about slow and angry, it never has been, and this is not a unique niche for Darius. First, I'll back up my point about this not being true to Darius' character. Darius is not a slow brute. He is a precise, brutal general. From his lore, one thing is repeatedly emphasized: Darius' strength is tempered by his discipline. Every move is calculated, every strike is aimed. Darius is a great general not because he is strong but because he is smart. In his childhood, he lived on the streets, a place where brute force without a steady hand to temper it will get you killed quickly by a much bigger fish. He had to care for more than himself, but also Draven. There's no room for carelessness. How does this lore echo in his kit? From his passive's tooltip: "Darius aims his attacks strategically, causing his targets to bleed." His attacks bleed not because he uses a blade or because he hits them really hard, but he is an experienced and precise warrior who knows just where to hit. His Q, outside of the tooltip, plays exactly like this. In lane, you use your Q for a quick punish. Charging at the enemy rarely will land you your Q, rather you wait for them to come close. Darius, as a bully, commands his lane. The enemy getting close is a mistake, and he punishes this quickly and heavily. The damage falloff on the handle emphasizes this further, making sure imprecise, careless Darius players do not get his full power. Moving on to his W, Darius strikes "a crucial artery" to slow his opponent. He doesn't crush them, he doesn't get angry or brute force it, he aims his strikes to wound the enemy. Even his E notes that his passive armor penetration comes from preparation and discipline: he sharpens his axe. He doesn't swing harder, but with a more efficient weapon that took time to prepare and requires daily maintenance. Lastly, his ult. While certainly not the most careful of his abilities, it represents his brutality and leadership skills. The enemy has made continuous mistakes, allowing Darius to get them low and bleed for five stacks. As punishment, Darius makes an example of them, performing a battlefield execution. As the enemy team, that's damn scary. Darius launched straight into the air and cut somebody on your team in half, and instead of that being all his burst, he's chasing after you to do the same. As a teammate, seeing that is flat out inspiring. So yeah, Darius' kit currently reflects his lore well, and his identity is not only solid, but unique as well. Not other champion is a precise soldier willing to take advantage of any mistakes. The rest are aggressors. Darius is a punisher. Now, for my second point. Darius' new kit is not a unique identity, but rather a boring and recycled one. Like I mentioned earlier, his kit is now slower and points more towards aggression and raw power than calculated discipline tempering battle-won strength. His new passive, "Bloodrage" points to the idea that Darius enters a fury in combat. Gee, what other champions make angry Olaf strength Shyvana their thing? Well no, this one is different, he slowly builds rage Renekton by hitting his opponents again and again Tryndamere . Well, I guess I'm not being fair. After all, no other champion fits the niche of Hulking, axe-wielding Noxian war machine built by fury and strength that wants to charge up his axe for a strong blow then get in your team's face? Sion Yeah, I rest my case. All in all, I have my concerns about the update. I feel like it's a net nerf and I dislike it, but I would still play it if it was still Darius. I love him as a character and he perfectly matches my playstyle. This rework does not. He becomes another generic warrior that is no longer a Paragon of Noxus. He's lost his status as a shrewd warrior that keeps his eye on the politicians above him and cuts down anybody that would compromise the ideas and interests of Noxus for their own gain. Instead he's become another weapon of the Noxian army to be used and put back in his cage when he's done.

Edit: I'd also like to point out that a heal on his Q is also counter to his theme. Healing is about fixing mistakes. Darius doesn't make mistakes.

50 Comments

Sasogwa26 votes

Thank you. Now we wait for Riot balance team to be intelligent enough to understand that.

I fear they won't...

LICENSED HOOKER1 votes

item 3070 its so hard to pull people now they removed the e thing :( and now i have to get clever or i cant get in range of people its like nids cast time but worse :/

lolipopevelynn1 votes

{quoted}

Thank you. Now we wait for Riot balance team to be intelligent enough to understand that.

I fear they won't...

they dont go back on rework thematics/mechanics once its hit PBE. all they will do is adjust numbers really.

Purodyuusaa1 votes

Not to sound rude, but stop waiting. They won't.

Voidgolem16 votes

the word is "methodical", not "slow".

Lil Gr33n Ghouls9 votes

Thank you for an intelligent, thought out, and direct response. It's refreshing after seeing all the complaining and raging that just said things were wrong, not what was wrong. Also, this is the first post I read about the juggernaut update that wasn't declaring the apocalyptic end of times brought by the anti-christ rito.

Karn Bishop1 votes

It's not though, he bends facts and ignores the champions personality and original lore, Bloodrage fits Darius perfectly as he solves every problem by using it, and when it doesn't get the job done in the time frame he expected the man gets visibly upset and redoubles his efforts by swinging his axe even harder until he gets the results he wishes.

ex: Why is this commander making this call? its so wasteful and inefficient, heck i could would and WILL do a better job, and if he refuses to step aside I'll cut him down to size by force.

Yes darius is enraged in this case, but still uses his head, its possible to be angered yet still be incredibly intelligent and make wise decisions, heck just take one look at the hulk to see this in action.

Lil Gr33n Ghouls5 votes

Even if he is incorrect, he thought out a cohesive opinion and clearly explained his reasoning. I'm not saying he's right, I don't know and I don't really care enough about Darius' to do the research to form an opinion, but he stated his opinion in a mature and calm fashion; which is what I was referring to.

Captain Aishi7 votes

this post is gold about darius' identity

'make no mistake' Darius

what i like about darius in-game? his strong dueling fight style of outer edgeQ, draw your enemy in to auto/w/auto, use the slow from w to walk back and get another outer edge Q before going back in (a precise fighting style about weaving in and out of combat to get optimal results)

Only Play Darius6 votes

Well thought out. Darius is an imposing figure of raw strength but he isn't a brute, he's cunning and intelligent. And his new bloodrage effect makes him too much of a mindless berserker, and we already have enough of those Olaf Tryndamere Volibear

Darius is one of my favorite champions but I really dislike this rework.

Aych Pii1 votes

Volibear's hardly mindless or a berserker. He's a warleader, just like Darius, and that takes some amount of brain power as well as strength.

TheFirstGokun2 votes

The new passive only fails in name and nothing else.

Bloodrage gives him a steroid to his strength, true, but it also heightens the precision of his strikes by applying full bleed stacks. Just being a "cunning and intelligent" character doesn't forbid him from experiencing the same adrenaline rush most people naturally receive in combat, but Riot made a good call by keeping him true to his ability to always hit vital spots out of sheer ability instead of strength. It's not a "mindless berserker" ability, it's an ability that heightens his senses and increases his unique ability to strike precisely where he wants to.

Darius hasn't changed at all.

Champion Skin1 votes

The problem with the passive is that it has gotten the rest of his kit nerfed so hard that without that passive he is a lot weaker His Q at rank 5 and with his passive activated at level 18 still does less damage then the current one.. not to mention that now it is a lot harder to hit because of the delay The loss of the attack speed slow on his W is huge and it also lose some damage/AD ratio (it was a 40% attack speed slow which means that it reduce AA DPS by 40%)

I Main Swain1 votes

How on earth is volibear in any way a mindless berserker? Tryndamere isn't really a mindless berserker either tbh, he just comes across as being that because he IS a berskerker, which people automatically relate to being mindless.

ModAcademy Kayn5 votes

Didn't Darius also murder his own Commander, for being weak and, may I quote "Violently removed them from their positions of power" as he takes care of "weak" figure heads/politicans/etc?

When I saw the "BloodRage" I see this more as Pride then Anger. He just took care of someone, and seeing how they were defeated, his resolve becomes strengthened in taking out those who he believes are "weak"

Just my two cents.

Karn Bishop2 votes

Dude he's more upset that his champion has counterplay potential and is actually balanced now, he is fully aware of the original darius lore not supporting his opinion he just does not care.

Zorae424 votes

Maybe managing to get so many bleeding wounds on someone makes it easier to apply them to the next person. Or maybe the other champs are so intimidated by his brutality (when executing someone/cutting them up so badly) that it's much easier to cut them up as well?

Would it be more acceptable if they just renamed it to something other than "bloodrage"?

Madłife4 votes

Stop complaining, they wanted them to feel like they had more of a game presence. Buy a Furor enchant and stay on the target with ease..

Armstice1 votes

[{quoted}](name=Seikatsu Iwasawa,realm=NA,application-id=3ErqAdtq,discussion-id=ab7s33sK,comment-id=000d,timestamp=2015-08-06T02:18:32.122+0000)

Stop complaining, they wanted them to feel like they had more of a game presence. Buy a Furor enchant and stay on the target with ease..

They make enchants other than homeguard!?

Critmaster Garen3 votes

i wouldnt say darius update fails thematically.

what they wanted to achieve with it is to make it easier for him to chain dunk people. i dont know if his early game will suffer too much from these changes, but at least he didnt just get a situational gimmick for the nerfs.

mordes and darius changes look like actual power shifts and buffs at least.

skarners looks kindof snowbally to either side. if you already have map control, youre solidifying it by taking shrines. if the enemy team has map control, then theyre gonna take them and get vision of the area.

garens seems useless at least half of the time, when its on a target across the map. meanwhile he lost damage against everyone whos not his mark, his early game was nerfed and he lost all his tools to stick to a target.

darius actually got some good changes out of it aswell. he needs to build less damage items to be effective, he got an ult indicator, the health return on the q seems pretty sweet, considering its % missing health and once he manages to execute someone he has it easier to move on to the next target.

the buffs to darius that he received for the nerfs, just seem more reliable and generally useful.

Skeletor Jesus7 votes

How is bloodrage anything but a situational gimmick? I don't even think this puts him in a better place, as the AD bonus was a still a nerf because he lost damage in other places, especially in the early game. (No more auto-Q-auto, W only does 70% of the damage it did before and has a longer cooldown on bleeding targets, Q and ult have lower base damages, Q hits less on close enemies, bleed lost base damage) He actually didn't get an ult indicator, that's just a new effect. Yesterday Riot explicitly said they didn't want an ult indicator on Darius because it made ulting people too easy. The Q health return is good at letting him survive teamfights but is also counter to his theme. I don't know why you think he's more reliable now considering how he's slower and Q is significantly harder to land, as well as making his E able to be flashed out of.

Critmaster Garen1 votes

{quoted}

How is bloodrage anything but a situational gimmick? I don't even think this puts him in a better place, as the AD bonus was a still a nerf because he lost damage in other places, especially in the early game. (No more auto-Q-auto, W only does 70% of the damage it did before and has a longer cooldown on bleeding targets, Q and ult have lower base damages, Q hits less on close enemies, bleed lost base damage) He actually didn't get an ult indicator, that's just a new effect. Yesterday Riot explicitly said they didn't want an ult indicator on Darius because it made ulting people too easy. The Q health return is good at letting him survive teamfights but is also counter to his theme. I don't know why you think he's more reliable now considering how he's slower and Q is significantly harder to land, as well as making his E able to be flashed out of.

his bloodrage is useful in every skirmish or teamfight. even if his ult is on cooldown, it technically means he has 5 stacks on his opponents past the first one up front and theyll keep ticking through the entire fight.

physical damage bleed means it applies cleaver stacks.

all the changes where aimed for him to be better when he builds little damage and more tanky, than before.

meanwhile you have a scenario where garen and his jungler are fighting his lane opponent and the enemy jungler. and that mark is chilling somewhere over on bot or mid lane, where its entirely fucking useless. or it sits on the support or on a heavily shielded squishy.

he basically got a similar set of nerfs as darius, but what he got out of it in return is so situational that you cant call it a buff. after they added a slow to his spin and deliberately made it difficult to stick to a target, the markl is only ever going to be useful on a tank or on a bruiser who arent trying to run away and kite you.

Skeletor Jesus8 votes

His bloodrage is far from "useful in every skirmish." To activate it, you need to make sure you land your Q, auto, W, auto, then another auto. Then bloodrage pops. After you've used all your abilities. Your options are now to abandon the trade or keep pushing. If you abandon, then you have less damage than pre-patch Darius. If you continue, not only will you need to wait for your abilities to be back up, but you also have to overextend because there is no way the enemy is going to stay and fight you. Good luck keeping up with them, considering how Darius doesn't even have the movespeed he would before the patch. Your options are basically to hope your opponent is stupid enough to let you engage without blowing your E first or to towerdive them. Extended skirmishes and teamfights are the only place this is even remotely useful.

"physical damage bleed means it applies cleaver stacks."

Yeah, tying a character's strength to a FOTM item has never gone wrong, has it? Also, there's less MR in the first place, so the armor reduction is kind of useless.

"meanwhile you have a scenario where garen and his jungler are fighting his lane opponent and the enemy jungler. and that mark is chilling over on bot or mid lane."

I'm not trying to argue Garen's rework isn't total garbage either, because frankly the whole juggernaut update is shit.

TheFirstGokun1 votes

Or you can get one dunk. It's not situational. If you dunk one enemy you automatically get Bloodrage, so you can just turn around and hit the next enemy to continue the dunkage. This is helpful in a teamfight where Darius is making quick decisions on who to execute, who to turn on next, whether or not to save his Apprehend to secure a later kill, etc. Oh, wouldja look at that, it fits his theme of being a smart, methodical general.

This also applies to his Q change, moreso because of the delay and only the axe applying stacks. He has to be precise, right? That's why the ability rewards this minigame of predicting your opponent's move in that split second and making sure your axe blade is ready to greet them. Not slow, not brutish, but precise and brutal, as usual.

As for the passive, the name definitely falls short and makes him seem more "angry" than he should be. However, being in combat and feeling a rush of adrenaline isn't off limits to a keen mind like Darius'. When he starts feeling that adrenaline rush his strikes do become more powerful, but they also become more precise, as if his senses are heightened by the change instead of just rushing straight to his physical attributes alone. Is that so bad?

Yes, Darius punishes his lane opponent severely for being out of position, but his early lane dominance can only go so far before he's just another mindless bully who Apprehends and wins most trades. Riot moved some of that power (his kit by definition makes him a pretty amazing bully anyway) into his late game, where the Dunkmaster usually falls behind, not by giving him pure power or more mobility but by giving him a buff to his passive which lets him be more precise. Don't let the name fool you, Darius' character hasn't changed a bit from the brutal general he is today.

Ezragus2 votes

As a Cho main, I can attest that ult indicators make it incredibly easy to eat people. What I don't get is why Cho can have one and Darius can't. (Please Rito don't take it from Cho, I didn't mean it like that!)

ayNigerianPrince1 votes

I agree with you about pretty much everything, except the bit about Apprehend. As satisfying as it is to successfully blow multiple player's flash in a single game, I feel really dirty for how bullshit it is. At least they're adding the slow with will make it a lot more rewarding to actually catch them.

I long as I'm still able to cancel Malzahar's ult with a well timed e I'll be k. C:

SaltyToplaneGoat3 votes

Posted the same thing some hours ago, but you wrote it better I think. From a theme perspective his changes are a total failure.

Also I wholeheartls agree with your edit: Healing is for weaklings. You can try calling Darius weak... considering that this is the strongest insult in Noxus I wonder how many seconds he would take to murder you...

Voidgolem3 votes

from a thematic perspective: Darius found an opening, it's time to ham. And slam. And other things ending in -am.

Sire Hippington1 votes

From pure mechanic, that might work, but the name still should change, going into ragemode simply doesn't fit darius.

CasterGilgamesh3 votes

Darius weak? what blasphemy is this?!!!!

Bruddah Mase3 votes

well put, brother. I think all they had to do was shift his Q damage to scale more and tweaked his base stats and he would have been fine. This rework destroys full AD darius which is totally viable and fun (His w is now 140% at all times not 200% and his ult damage nerfed) and forces him to build the same shit every game.

Doctor Dyment2 votes

To summarize a comment I made on another person's post, the original reason Darius got movement speed from his passive was because "The carnage of war enlivens Darius." So I can see at least partially about the bloodrage thing. What I can't understand is the Q damage nerf, and the heal applied to it. One of the main reasons I loved Darius is the fact that he doesn't use magic. So many others in the League rely on their magic or technology to aid them in battle, while Darius does not. He relies on his strength and cunning in battle, not cowardly wizardry. So yeah, why not just kind of abandon THAT aspect of him and give him a heal?

TheFirstGokun1 votes

Lifesteal? It's not like it's uncommon. Even Olaf gets health returns on his E when killing a minion, but he doesn't use magic.

Saianna2 votes

To all Darius mains out there:

I really know how you guys feel, but from all 4 """juggernaut""" reworks he'll at least still be strong (if not stronger). I know thematically they just wrecked him, but then look at Mordecaiser... Or Garen... Or Skarner..

When you make a post/thread, then have in mind that they seek help just as much as Darius. Help them, don't be indifferent!

Karn Bishop2 votes

They did not harm his theme, this actually improves it, read up on his original lore sometime and you will see that new passive is a very Darius way of doing things.

Morde is also fine people just aren't doing the calculations on the new stats and abilities, skarner and garen are debatable though.

Saianna3 votes

Not really....? Darius was supposed to be "cold blooded killer". There's no place for calm killer for blood rage...

It's like hot icecreams.. Opposites

Loken Stoneheart3 votes

{quoted}

Not really....? Darius was supposed to be "cold blooded killer". There's no place for calm killer for blood rage...

It's like hot icecreams.. Opposites

Draven* You're thinking of Draven. The showboating murderer.

Darius killed those who stopped progress. He didn't just kill to kill, he always had a reason.

Saianna1 votes

no.... I'm pretty sure cold blooded killer is Darius, while Draven is showoff killer-boy'a...

I did read about it yesterday in 1 of Darius posts... Sorry can't find it...

TheFirstGokun1 votes

Why can't people see past the name of the ability and read further into it? It actually fits him pretty well...

Champion Skin1 votes

The problem is that Darius is a lot weaker at all times unless he gets his passive off

Karn Bishop1 votes

Artemis Enteri, generally a cold hearted killer but can also be overcome with rage and anger.

Troll for Trump3 votes

Darius's Q sucks now, and if you try him out on PBE, they gutted his early game so hard; he's lost at least half of his early game damage. He can no longer 1v1, especially not one v one-ing AA reliant champs.

KatCraft1 votes

They are all equally shit updates. Darius used to be the immobile melee burster, that made up for being close range and slow by having high damage. But now he no longer snow balls, and he no longer has a good early game. There's literally no reason to pick him over other champions besides "liking to be different" cause he excels at absolutely nothing.

Champion Skin1 votes

Darius is weaker at all times... unless he gets a kill or 5 stacks on an enemy champion

Less base attack speed and attack speed level His Q has a delay and also deals less damage but gives some sustain if you are low on HP and hit enemy champions (unless it is at rank 5 you are level 18 and have more than 250 bonus AD) His W no longer slows attack speed and deals less after rank 2 (and it was a really strong attack speed slow and losing it hurts a lot) R deals less damage

He gains slightly more AD/level (1.5) and HP/Level (7) and armor/level (0.5)

MeltedBlock2 votes

They ruined Fiora too, every top laner is just on the list to get ruined.

WhiskerWow1 votes

Well, that's like saying the old Darius's kit was strategic. :P

This is a problem between gameplay and lore, it doesn't fit lore-wise, but it fits gameplay-wise.

What new name should we give his passive? Why should it get that name? Maybe ruthless strikes, instead of bloodrage? Maybe he takes advantage of your weak state with bleed.

All Day Tay Tay1 votes

The way I've always seen Darius is that he is the alpha. He leads the pack, he takes the first kill, and the others can have some if hes satisfied/feeling generous. There are 2 general traits related to being an alpha. being the strongest, and being the leader. His kit relating to being an alpha is this Q: strong damage ability that hits all opponents, making him a clear threat to the entire team. W: disabling ability that shows his dominance over his opponent. E: pulls opponent in to make sure his prey doesnt get away R: finisher to cement him as the alpha, by taking the head of his opponent.

His playstyle as a bully in lane helps solidify that, but his teamfight power doesnt do this. I feel like his playstyle in teamfights right now is to finish fights, not start them, whereas it should be a mix of both, where he can start a fight and finish it. I think he needs some style of initiation as opposed to this rage style power. His W is the weakest of his "alpha" abilities (in relation to him being an alpha, not the actual strength of the ability), being only an ability that makes his opponent weaker, whereas a real alpha would show that he is stronger, not that his opponent is weaker. I would say to trade his w for some small initiation ability, like a run speed increase or a trundle W style field that makes an aoe terrain buff for him and/or his team. Make him into a leader. An alpha.

Ungrateful Thug1 votes

If they wanted to remove Darius from the game they should have just done it. This "rework" is basically the equivalent of that. He can't duel anyone in lane anymore and they've basically sapped all of his power from all of his abilities (sans his ult) to put it into this stupid bloodrage status. And since Darius can't ever stick to any champion in team fights long enough to get 5 bleed stacks, you're rarely going to see bloodrage activated anyway.

IonChamber1 votes

After reading through the darius update my first impression is just, "whoa that is a massive buff."

Come on guys. They massively buffed all his base stats except attack speed (so build attack speed if you want to stack faster get a bork it works fine on him.)

They added a cast time to his Q... so what? it won't be any harder to hit if you can think well and actually play. The best thing you can do now when he charges Q is to get inside of him, which was always the intent, and provides some interesting gameplay. DO i want to take this Q harass or get on top of someone they actually turned into a juggernaut. Literally he is a juggernaut. They gave him better sticking power with slows. You're going to complain about a 200 AD buff on execute? 200 AD? 4 free BF swords worth of stats aside from all the other stats? this means you can build a bork for attack speed/sticking power, a black cleaver, go full tank, and still do TONS OF DAMAGE.

Honestly they massively overbuffed him from where I'm sitting. How can people complain about this? frankly I welcome the slight cast time on his Q it adds a little skill and counterplay to his lane harass. IDGAF about losing the attack speed slow, you hit like a brick shithouse with a true damage execute and can build full tank. Who is going to sit there and autoattack you and let you stack your bleed?

As far as those people who say it doesn't fit thematically, weren't draven and darius always the "blood brothers." He may be a strong, commanding presence, but if I had to liken him to any animal it would be a shark. They are stealthy, strong predators and they very easily go into a bloodlust frenzy. Have you never read old books of war and read about the battle lust? Come on people!

I am unsure about the garen rework (though you don't want crit now so you just build tank and some ad/lifesteal). The morde update looks weak and the skarner looks weak. But at least darius looks huge!

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