Reducing the LP Loss as the Result of an AFK
Even with the new /remake system I am still getting plenty of games where there is an AFK during the middle of the match or practically anytime after the /remake is no longer usable. While this is sometimes hard to avoid whether the guy rage quits or DC's its still a huge handicap on the team it happens too, and the majority of the time the afk's team looses.
I'm grateful for the /remake for when you get stuck with an afk at the start but there needs to be something done for mid - late game afk's. Obviously restarting the match at that point is not really an option at all. But could there at least be a smaller penalty to LP lost when the game see's that there was an afk player? It just seems so unfair when it happens to you, and there is very little you can do about it. And of course the afk player gets the full penalty or maybe even harsher so that they can't abuse the system by leaving and getting a lessened LP loss.
What do you guys think?