Soraka

ZaPpTarDos·9/7/2016, 4:14:54 PM·1 votes·367 views

W: (600/700/800/900) 1,000 +(90% AP) (15/20 second cooldown 1-3 then 4-5) | AOE (approximately Darius Q size) with a 5s channel and a 20-second cooldown. This way it could probably reward a good Soraka that manages cooldown timers for both her abilities and the enemies CC. ; Normal cost? R: (1,000/2,000) 3,000 +(100% AP) (5 minute cooldown) | 10s channel, requires at least 2 teammates to be below 50% health before activation. Soraka only heals for half. (Maybe even add a little thing like, Soraka has to be near, or even targeted by enemy champions/epic monsters in order to activate as well, so she doesn't abuse this high healing power from base.) (This still might be pretty broken, but I don't know how to make it look like an actual ult. But this is the general idea.)

At the very least, I'm pretty sure it'll drop Soraka's healing rate in two ways. There's a high potential to stop both pretty easy, and her W now does something like twice as much by the time this ideal W is back up.

3 Comments

Geauxx9/7/2016, 4:18:28 PM2 votes

So basically only aim for one person in a teamfight and render her 100% useless?

Considering the healing is the only thing she's good for, she's already seen a good amount of nerfs to the point people don't even need to play her. She not in by no means strong at all.

10 second channel? so basically you want 2 full teamfights to happen before she can even use it, and have her not be able to participate at all in the fights unless she can freely move and do other things like a ryze ult channel? or a stagnant channel where you have to focus it and cant move?

The idea is nice but otherwise it's a terrible way to do.

Tyrone Lannister9/7/2016, 4:17:28 PM1 votes

5 minutes is excessive.

Jarring9/7/2016, 4:25:33 PM1 votes

raka silence is gamebreaking.... riven flashes into a crowd perfectly thinking "PENTA PENTA PENTA" .. raka "nope". lots of great uses for it. that was jsut one example i find funny af