Mark and ARAM
I play this game pretty much entirely for ARAM, usually to wind down and have a little fun. I'm not one of the players that have an ARAM only account that is stacked with champions that are OP in the game mode, I just enjoy the randomness. Currently with the state of the mark it's a little out of hand when you play a squishy champion. I don't think the spell is bad, I think it's a good change for those bruisers that don't have a gap closer, but I think in it's current state it is a bit overpowered. The range of the spell is absurd, it's like a max range Varus Q that is a gap closer. If you get hit with one from a fed Kennen and you're playing Twitch, you just get exploded. It's fairly fast, and when there are 4 of them flying at you it's hard to avoid all of them.
I think that the spell needs to be reevaluated, mainly with the projectile distance and speed. I don't think that it should be completely avoidable, I just think that right now it needs to be looked at so that the 'meta' that is ARAM doesn't get changed so drastically.
Personally, I think the length of the projectile would be appropriate along the lines of a blitz Q, something long enough to matter but not so long that people can engage from across the map. The damage is negligible, so I don't really have any qualms about that... But I also think the cooldown should be lengthened as well so that people have to think about using it instead of just spamming it.
-Hodari
Ulti from halfway through the map when you are a team or off tanks...
Or an impossible
Clean up from out of no where... (like she needs any more help with that)
Im happy for melee... but horrified when people start using their high damage squishies to initiate, clean up shop, and allow for the tanks to take the towers...