Mages do more damage than assassins

KatDominates·1/27/2019, 9:39:49 AM·5 votes·1,054 views

So is Riot seeing things straight or what i can't play any assassin champ anymore , game lost all the fun there was left.. Since mages can one shot full teams why do i need to play assassins to do less dmg and go out of position every game , isn't that assassins job to do a 1shot to someone i don't get it. There was indirect nerfs to assassins since the Electrocute nerf to ignite nerf this patch, while mages sit back use any keystone they want (aftershock) and play a safe game with barrier and heal... Hope Riot nerfs the mages directly all one by one until they fall in their place where they should be. Literally disgusting...

4 Comments

Juice1/27/2019, 9:43:23 AM5 votes

Why would you play a risky melee assassin when you can just pick Anivia and 1 shot people from a safe distance? While also providing insurmountable amounts of utility, aoes, crowd control?

Mages are completely nuts atm

HP Crookshanks1/27/2019, 11:32:53 AM4 votes

Assassins have mobility to kill someone then escape while mages lack mobility with some exceptions.

Ahri Leblanc (Half assassins) Azir Lissandra Ziggs (Telegraphed/unreliable mobility)

Also usually mages have more AoE damage/cc while assassins have more single target damage/cc.

Drakath20021/27/2019, 2:20:42 PM2 votes

lets see.... only mages that can one shot instantly are the few with busted ratios... aka no one other than Veigar and Neeko, all other mages with high damage have some form of DPS or delay that prevents it from nuking you without counterplay, Viktor E and R have delay on them, Brand ult relies on bouncing back and forth multiple times, Heimerdinger needs to set up multiple turrets and then land a stun, meanwhile assassins require minimal effort or waiting time to achieve the one shot, you may do less damage since your not dealing tons of AoE damage, but you are killing enemies much more efficently in comparison, all it takes for a Rengar with lethality is a R and in some ocassions a R+Q and thats it, 0.2s one shot, Leblanc goes in and gets out with a kill from her high damage thats without any delay (assuming you went for the Q+R+W instead of the E combo), and dont get me started on certain abilities on assassins that not only mages, but other classes are also infuriated by, Ekko R, Fizz E, Akali W, Pyke R, Shaco R, Zed R

also no mage unless willing to do as much damage as a Janna (with the exception of mages with too high base damage that actually deserves nerfs as much as Assassins themselves coughBrand Zyra cough) would go Aftershock, and our only defence item options are item 3157 and item 3102 and some few oddballs that can pick up item 3001 and item 3040, while AP assassins share this issue with us, just that they swap out item 3040 in their options with item 3152, AD assassins dont, they have item 3026, both stat wise and passive wise, item 3155 and item 3156 both stat wise and passive wise, item 3814 active wise, item 3139 stat wise and active wise, item 3046 passive wise, and item 3812 and item 3072 passive wise

also item 3165 item 3151 item 3116 dont count as HP alone (especially HP this low compared to item 3053 and item 3022 which bruisers can buy) is not enough to count as defensive, i have played as, with and against many mages with all three of these items AND item 3157 and still get oneshot by an AD assassin like Zed and Talon, for this same reason i specify that item 3814 makes the list solely for its active and not its stats, and is also the reason item 3071 isnt included despite being a popular option among the assassins i play against, if i have no reason to include AP items whos only defensive stat is just HP then i also dont have a reason to include AD items whos only defensive stat is just HP

if you made it this far, thank you for actually hearing me out, its greatly appreciated

also there is the problem with Penetration and Boots

again this is a problem more prominent among AD assassins than AP assassins so there is that

AP Assassins and mages have only 2 options for flat Magic pen (item 3165 item 3020 ), one of them being boots, 1 %Magic Pen item (item 3135 ) that only gets the penetration once the item is fully finished

AD Assassins have 3 flat Armor penetration items AKA Lethality items (item 3147 item 3142 item 3814 ), 2 %Armor Penetration options (item 3033 item 3036 ) one of which has Grevious wounds, and a %Armor Pen component if you need it earlier (item 3035 ), and an armor shredding item too (item 3071)

you noticed something? AD Assassins can go 2-3 lethality items, %Pen and armor shred, all while still getting to buy item 3111 or item 3047 , while mages and AP Assassins are forced to buy a certain type of boot to get their limited amount of Magic pen, which gets more limited if you're a mage that prefers item 3158 or if you're Cassiopeia

still reading? wow, i respect that, thanks for hearing me out, in return im willing to hear you out on any notes youd like to point out to me, just keep in mind the points i mentioned and that i have tried to not be biased as much as my experience in League would let me

sincerely
a Mage main, and a Zed Permabanner