[SUGGESTION] Gangplank nerfs
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(P)Trial by Fire/Same as live.
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(Q)Parrrley/Changed Gangplank shoots the target enemy with his pistol, dealing physical damage and applying on-hit effects, though not Trial by Fire. Parrrley can critically strike. PHYSICAL DAMAGE: 20 / 45 / 70 / 95 / 120 (+ 100% AD)
If Parrrley kills its target, Gangplank plunders 4/5/6/7/8 gold and an equal amount of silver serpents.If Parrrley kills its target, Gangplank plunders 4/5/6/7/8 gold and 4 silver serpents.Gangplank can use 500 Silver Serpents to upgrade his ult.Gangplank can use 400 Silver Serpents to upgrade his ult. Nerfing the amount of gold GP earns would hit him too hard. His 3 core items (Trinity Force, Essence Reaver and IE) are really expensive (11000 gold total). You rarely see a game where GP is full build, you will never see one if his gold income gets nerfed. -
(W)Remove Scurvy /Same as live.
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(E)Powder Keg/Same as live.
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(R)Cannon Barrage/Changed PASSIVE: Gangplank his Powder Kegs change depending on his R level. R lvl 1: Gain an additional Powder Keg R lvl 2: Powder Keg recharge cooldown changed to 18/17/16/15/14 R lvl 3: Gain an additional Powder Keg ACTIVE: Same as live.
I love playing Gangplank, he is hard to play but very rewarding. I feel like the nerfs that are on the PBE will hit him too hard. I hope that any Riot employee could take a look at this post and reconsider the Gangplank nerfs that are on the PBE.
~CrazyDudeSpankin
EDIT: Just saw GP is getting nerfed even harder on PBE... I really hope Riot takes another look at these nerfs. GP won't survive this.
wil get nerfed too hard as in the PBE.