Viktor Problems
In a few months it will have been almost a year since I started playing League again after a lengthy break. I don't think that my favorite champion, Viktor, has had over a 50% overall winrate (possibly not even above 47%) on OP.GG and his recent buffs don't seem to have addressed his main issues (requiring too many items and taking too long to come online). Before I start complaining on the forums asking for buffs though, I want to make sure that there haven't been any Viktor playstyles/builds that I may not have seen that are actually more viable.
Before the new runes, I was at least able to abuse deathfire touch with my ability to poke constantly and I maintained about a high 60 to low 70% winrate on Viktor across all games (normals, scrims, and ranked included). The usual hex core into lichbane combination just doesn't seem to cut it no matter what new rune page I take now though. I feel like unless I get a sizable lead, I'm typically needing 3-4 items to actually start making a true impact, but games aren't going on for that long every time.
Viktor feels even more team reliant than he ever has been, especially with the delay on the second part of his E being so long that it relies more on the opponent screwing up than your actual skill and ability to hit it (a change that I cringed at even though I wasn't actively playing League when they implemented the Viktor rework). I'm almost considering maxing my Q considering how much power Riot has siphoned away (no pun intended) from my E to shove into it. Does anybody have any interesting builds/rune pages that actually address his issue of taking too long to come online and become relevant?