Why are there not more Magic resistance items?

PhantomTheFirst·12/13/2019, 1:10:15 PM·5 votes·2,394 views

I mean there are sooo many Armor items that help tanks to do tank things but no good magic resistance items. And when will rito release Zhonyas that gives AD and MR it is kinda unfair that all AP champs can get 2,5 s of being untartetable und ad champs just stand there like . . . FUUUUUUUUU and then he kills you cuz his Abilitys are off CD

34 Comments

Jarring12/13/2019, 1:16:56 PM7 votes

Maw, Merc scimitar, and Wit's End not good enough for you?

Spirit Visage is honestly the best tank item in the game imho. 30% increase to all incoming healing is ridiculously good.

I mean, I guess I can understand how you wouldn't want to build merc scimitar because it's kind of difficult to use, but honestly, it's not any less valuable than zhonya's... in fact it's better. Zhonya's you're twiddling your thumbs for 2.5 seconds and god knows what could happen in that time frame. Merc scimitar you just press it and BAM you're no longer disabled, and oops! I killed you! your spell didn't work haha noob. tbh I don't think it's any more difficult to use either. If you're whining about zhonya's and not using mercurial scimitar, you got some explaining to do.

HP Crookshanks12/13/2019, 2:08:22 PM5 votes

Why do MR items and runes have higher win rate than armor items and runes? Why are AD champions far more popular than AP champions? Why full AP is auto lose while full AD is not?

MR is obviously better than armor.

Jimmy Rustles12/13/2019, 1:30:29 PM4 votes

Visage is basically the only tank MR item, and even then its not amazing

Abyssal Mask sucks unless you're Ornn and get to upgrade it

Adaptive is so situational and gives way too little HP

And that's the end of tank MR items

So yes, we need good MR items

BrokenRayquaza12/13/2019, 2:54:58 PM4 votes

Personally I feel the current ones are fine. With Merc treads and hexdrinker, you can basically tank all a mages dmg and reduce their kiting with cc potential almost entirely if your ahead. Maybe make mr items a bit less situational but honestly their fine imo

Hedge Witch12/13/2019, 4:19:01 PM3 votes

{quoted}

I mean there are sooo many Armor items that help tanks to do tank things but no good magic resistance items. And when will rito release Zhonyas that gives AD and MR it is kinda unfair that all AP champs can get 2,5 s of being untartetable und ad champs just stand there like . . . FUUUUUUUUU and then he kills you cuz his Abilitys are off CD

Enlighten me here buddy. I'm a mage and going against a full AD comp. I buy zhonya's, then what else do I buy to counter them? Nothing? Because there is only 1 AP armor item? Okay, thank you , next.

2Charmnot2Charm12/13/2019, 2:15:55 PM3 votes

Lets answer your question with another question.

Do all mages have an 1.0 AP Ratio manaless damage source that can deal damage 2.5 (1.0 at worst) times a second?

Daddy Ants12/13/2019, 4:05:17 PM2 votes

You know what I find alarming...

The best MR item that don't require Ornn is actually item 3102 and who uses it?

Oh right yeah, Mages!

Not only do they have the best itemization in the game, they also have 2 of the best defensive items in the game (item 3157 item 3102)

Best Tank MR items are 55 MR - item 3001 item 3065

Best Assassin MR item is 50 MR - item 3156

Best Bruiser MR items is 55 MR - item 3065

Best Mage MR item is 60 MR - item 3102

Best ADC MR item is 35 MR - item 3139

Best Support MR item is 60 MR - item 3190

ShadWooo12/13/2019, 4:41:08 PM2 votes

Because you need just one mr item to be completely immune to all AP champs (with exeptions of Akali a few others).

MorganFreemanBot12/13/2019, 5:42:40 PM2 votes

Because magic damage doesn't scale as hard as AD.

For example: AD has crit, attack speed, raw AD, % pen, CDR and flat pen. All of these stats interact with one another to make AD damage ramp up faster and faster. Autos scale with all of them, and abilities will scale will scale with almost all of them (most AD abilities don't scale with crit, not -that- many scale with attack speed).

On the flip side, you have magic damage. Magic scales with: Ability power, flat pen, % pen, and CDR. That's it. CDR isn't really worth mentioning, because AD scales with the exact same stats.

Simply look at someone like Zed, and then look at an AP champ that fulfills a similar role, such as Ahri. Zed scales harder and faster than Ahri, and that's before you factor in auto scaling as well.

Jarring12/13/2019, 6:34:31 PM1 votes

IDK if i should post this. It's useless information. don't read it if you love LoL and hate DotA, and/or really really care about which one is better. I honestly don't care, and think that they are both great games. I had absolutely zero respect for LoL at first, but I've come to appreciate it more and more over the years.

~~makes me wonder what you noobs would think about the items in dota. There are no "ap items" lol. There's definitely attack damage, but AP? nah. intelligent heroes with lots of nice spells are overpowered to begin with in the right hands. I specifically remember the first item they added that introduced "spell power" was octarine core. It's been a long time, but I'm pretty sure it was well after it had already officially come out of "beta"...though I think it might have been around the same time they updated their client with "dota 2 reborn" or whatever. Sometimes the shift from beta to alpha can be kind of fuzzy in my mind. I definitely remember HoN's beta phase ending because it asked 10$ from everyone who played it. I mean, it was a shitload of people, cuz the MAJORITY of moba players played it over LoL. It always confused me as to why people played LoL instead of HoN.. I mean, I get it now, it makes sense if you never played a moba before...or never got good at dota lol idk.. actually yeah I can imagine a good percentage of dota players I'd dominate in every game preferring LoL because of reasons(cough mechanical skill). ~~

When LoL came out of beta, did it put a lock on all the champs or what? I mean, I guess it would right? When I FIRST played it, I think there were like.. 20 champions to choose from total...so it would be ridiculous to put any of them under a pay wall. I didn't really put much time into it, I mean I might have 1 game of beta under my belt, if that. tbh it seems like all I did was watch my best friend play it once, and we both came to the same conclusion. The original game was better...at least until we found keys to the beta for HoN, which was like, the literal savior of the genre(made by the same creator as DotA 2--nothing against Steve Guinsoo Feak).

That's another thing that REALLY kind of pisses me off about LoL. Why the fudge do all the champs have to come under a goddamned pay wall? Don't your skins make you MORE than enough money? Jesus effing christ, you're making like 20 different games now, guess we might as well pay for em. I mean I get it, it makes Riot a shitload of money...especially when you take into account the code of conduct or whatever it was called. Tribunal was it? More like tri-ban-all ur champs for $$. Real shame lol. I mean, I guess it's an obvious money grab/pay to win strat, the original dota game was literally the most toxic game in-the-world. Yes, hundreds of times worse than LoL. You think LoL is bad? Imagine your worst game of LoL, and then multiply it to every single game ever, where multiple people leave literally every single game. Shit I remember playing a game as axe, and just running at a Nyx and pudge duo right clicking them. Couldn't have been more than the second wave I got a double kill on them, and then they both immediately left. Just the way it was. I mean, not everyone would leave immediately after killing them once, but it would definitely happen, and it was especially more likely if it happened more than once. You better believe there was shit talk in every-single-game.

Jarring12/14/2019, 3:48:33 AM1 votes

oh and before you say anything about warmog's not being an MR item, yes you're right, it doesn't have any MR.. but think about how AP works... all AP abilities(other than dot mages) consist of burst damage rotations with a relatively long timer(at least in comparison to any AD champion in the game).

Now think about what Warmog's does, and try to understand why it is an "MR tank item", rather than an "armor tank item", that benefits more by building into AD.

Does that mean it needs MR? No. Its unique passive is amazing enough as it is. If you don't understand why it's good vs AP, that's your own fault.