Game play balance suggestions for Fiddle (from a very seasoned league gamer)
I think fiddle is a fun champion and very unique. but his game play some times seem too clumsy and monotone. like a well telegraphed ultimate. So i came up with some suggestion to quality of life balance to fiddle in hoping to bring him more towards competitive scene.
1. Every one know his ultimate teleports him after channeling, and currently modern champions many of them have great mobility kits build in. So it's really hard to follow up a teammate, and most time he is so squishy he needs to zhonyas right after ult. The positoning is way too punishing or not as well rewarded against a team with slight mobility or support can buy that move speed item.
So. I say it will greatly beneficial to his game play if after his ult finish teleporting fiddle will gain a decent amount of movement speed for a few second something like 2.5- 4 seconds that will decay rapidly. this allows him to chase a target just slightly few pixels out of range some time which is frustrating. and plus it compliments well with his surprise factor fiddle players should feel the excitement when using ult so he runs faster.
2. it will also be great to bring back the running in circles mechanic to his fear but not for free. currently his fear is more like a slow plus a silence. which his E adds more silence. i think it will be more fun to combo those two skills his a target was hit by a crow and then feared that target instead of running away it will run in circles like the old fiddle. require some timing and planning to pull off but if you do you will be rewarded slightly.
3. his drain..... basicly you press w and watch your opponent. i got no problem with that exept one thing. it will be really awesome if when the target is facing away from you. the drain do slightly more damage. ( cus they are scared), maybe add a little bit of % hp dmg and reduce the base for that to balance out. and when the target is facing you ( not afraid) they will take slightly less damage, will reward counter play against fiddle's lv 1 350 dmg full duration full ap drain. it's ridiculously hard to trade with a smart fiddle top laner lol. or even in the jungle skirmish.
These are just my remake suggestions for fiddle sorry for my grammer fo yu grammer nazis out there.
I really WANT to see the riot team consider my opinion and give me a reply and let me know if it's viable or not. i think its very fun way of playing fiddle. ANNNND i have many game play suggestions for many many champions. if you riot like my idea please give some confidence i will keep making champions more fun.