If nobody cares about skarner, Why am i posting this?
Why doesn't people play Skarner? Well there are quite afew reasons. You guy's don't realize tank skarner isn't fun? On the Rework you removed so much damage from his ultimate. Then several years later you finally give him some attention... You increase his stun duration? Really? You removed 40% (Which Double procs, so 80%) TAD Ratio from his R, no wonder he isn't played as a tank And you wanted to give him 0.5 More stun on his E? Now doesn't get me wrong, the AS/MS provided through CC = Spire buff was good & all, but if you wanted that, give him back his Old Q... (Also note that it was nerfed very soon later by 0.25, now the stun was something interesting to work around, But all it lead to was him being shoe horned into the tank role... AND Tanks aren't fun, and if you think conqueror is the reason you clearly don't play this game. -For one, Mages have access to a 40% Magic Pen Item... -They also get a percent MAX Health Damage per second -Not to mention the fact MR is so low in comparison to armor But just tell me it's that 200-1000 true damage per game that ruins tanks from conqueror... Hell aatrox can't even scratch a damn ornn because of the sheer stats of Armor. And here i stand... Skarner, a champion that is so lowly played because tanks aren't fun
Why don't you consider this? Remember how you guys Mini-reworked Rek'sai because she was a CC Bot, Well Skarner is in that exact same position & could benefit from such changes to his ratios. After all, Skarner isn't a protector or a guardian in the lore, so why is he so defensive? His a creature whose entire kind has been stripped away & seeks revenge for his kind, What is he gonna do? Wait until somebody else comes and kills them for him? Or is he going to tear through their limbs & bones, Seperating feeble tendons & ravage their world
Changes i had thought about over the years Include -His W Shielding increasing based off Nearby Champions being CC -But having lower scalings & a base Shield & Shared AD Ratios. -Example: W 30/50/70/90/110 - 5/5/6/6/7% Max Health & 80% Bonus AD -Increase: 5% Each time nearby enemy unit is stunned (Max 30% Per W)\
-Reducing Stun duration on E but making the Spire buff on it doubled in duration. -Also Allow the Spire buff Duration to Stack -Example: E Stun 0.75, But Spire Buff duration is 1.5 Seconds & Stacks
Additional Idea's -Change Mana Regen on Spire to 5% Missing Mana from 2% Max Mana per second. -Try reverting Skarner But more as a Rengar Revert where he loses & Gains features from both -Find another keystone to push onto skarner rather than just Predator
(Sidenote: I hope nimbus Cloak is good on skarner, Considering you are removing ZZ Rot & Raptors cloak, my dear items)
Overall, can't wait for this to be ignored entirely, sincerly someone who desperate for change & loves skarner.