Current state of League & balance.

GrandPaR1ck·3/24/2017, 8:40:49 PM·1 votes·357 views

Dear RIOT,

I find the current state of the game very frustrating, it simply isn't hardly any fun anymore. It seems like every patch something(s) gets buffed or nerfed to the point of making the game extremely unbalanced. It seems like more time should be spent finishing things correctly rather than just releasing more & more content. Quality over quantity! I'm not going to pretend like I know exactly what should be done to fix it, but obviously something needs done. I wounder why some things make it to the public servers in such a state.

2 Comments

Avienal3/24/2017, 9:08:36 PM2 votes

{quoted}

Dear RIOT,

I find the current state of the game very frustrating, it simply isn't hardly any fun anymore. It seems like every patch something(s) gets buffed or nerfed to the point of making the game extremely unbalanced. It seems like more time should be spent finishing things correctly rather than just releasing more & more content. Quality over quantity! I'm not going to pretend like I know exactly what should be done to fix it, but obviously something needs done. I wounder why some things make it to the public servers in such a state.

Sounds about right, because of some retarded shifts from tank meta, to lethality meta and now 'snowball' meta in a sense, namely even with all the lethality changes and damage masteries being hammered down a bit, everyone wants to just go straight for instant damage, which explains the Ziggs ADC bs and lethality and item 3071 shenigans that MissFortune and Lucian still employ and even the Lethality Jhin abuse when normally he should be aiming for crits and atk speed to turn into a retarded damage scaler so he is one of the few champions who can easily punch thru armor with raw damage before he even applies armor to make those hits very lethal against tanks.

[slayer-jinx-unamused]

Game needs rebalancing to revert back to the nice 'middle grounds' position where each 'role' should counter other roles effectively, but with champions like ADC tank busters, tank assassins and even fighters that can run across the map with ease (namely Pantheon ), they just have so many champions who can face every direction of counter, even while being in the same 'general group' to where always atleast a handful of them will become easily strong with the smallest of tweaks, because even when they do a ADC buff like making a attack speed or critical item better, plenty of others like Kayle MasterYi Yasuo Gnar and others will just eat up those same changes as well in the process.