[{quoted}](name=Elesis OP dude,realm=EUW,application-id=3ErqAdtq,discussion-id=YYBdEM7X,comment-id=00020000,timestamp=2015-08-16T21:16:37.053+0000)
After checking I've seen the stun is actually 1.75 seconds, my bad I guess. But still a free 1.75 sec stun every 4 seconds is pretty bullshit. And even without that 9.8 AP ratio, it's still a lot of bullshit burst.
She has to get close to me to burst me right, but I can't even gtet 625 distance close to her before I get a free 1.75 sec stun, which lead to being oneshot because of that total bullshit burst.
Being vulnerable to getting one-shot because you walked within 1000 range of viktor is just as bullshit, but you don't see me whining on the forums about it. By the time you get lv11, your E-R will one-shot an annie that isn't building health/mr, which outranges everything she does.
Why are you getting within 625 range of her? You have a max range of nearly 1000 units. Just because you have one ability that you have to get into AA range for doesn't mean you have to harass with it. Take your Q level 1, harass with it then, and move over to harassing primarily with E once you get some levels. Play the range game, like viktor was meant to.
When you're lv7 with upgraded hexcore, you land one E and now you can zone her, since if you ever land another one she dies instantly from the ult followup. You can easily stay just outside her basic ability range while still being a giant threat and one-shotting minions with your laser. If she tries to walk up and stun you with her Q, she's going to get hit by a laser in the face while you walk away. If she drops her max range ult, you cleanse it and one-shot her with your full combo before she walks into range for the rest of her's. You are playing one of the safest champs in midlane. Be more patient and leverage that advantage.
I do know they have burst, but Viktor requires flawless positioning for his burst to be useful, because his stun doesn't do 600 AoE damage, is shorter, and requires 1.5 secs of standing in the zone to trigger. And he doesn't have any defensive ability either.
Viktor's W is his defensive ability. Use it to zone someone trying to jump you and kill them if they try. Kite back with the movespeed on your Q and force them to walk over the field if they want to kill you - which if you play it right, they won't be able to. Your E isn't always going to hit, but it's a basic ability that doesn't require commitment. If it hits, you pop R and they die. If it doesn't, you wait out the cd. Your entire problem seems to be coming from a lack of patience.
With annie, you can just go on their team, press f then r and you've stunned five people. Oh, and by the way now they are all midlife and you can just go on and press q and w and here's a pentakill.
Annie will rarely stun 5 people unless the enemy team is bad or being funneled through a corridor without vision. Her stun ult is a major gamechanger if she can get a good initiate with it, but that's literally why she's picked; without that initiation capability, she would have no reason to be picked over any other mage. She rarely gets pentas even when she does land a 5-man stun, since R+W isn't going to be enough to one-shot an entire team unless she is ludicrously fed, and even if they all do get hit somehow, her Q is only single target, so she picks one target to die, presses zhonyas, and lets her team clean up afterward. By your logic I could say you just E+R a whole team as viktor and get easy pentas, but you and I both know that doesn't actually happen, right?
Assassin coming for you ? Who gives a shit, you have 50 free armor and MR. And if they dare coming in a 600 range close to you you stun and literally oneshot them. 0 positioning required. 0 aiming required. 0 skill required.
That 50 armor/mr is only at lv18 and isn't going to make a big difference against a full build assassin. Annie beats assassins by bursting them the instant they go in, not by outlasting them. Also, she never uses Q to stun an assassin. It's always W or R (usually R), since Q takes too long and she might die before the projectile hits.