Grounded is too strong
^ The fact that this status stops dash and movement abilities isnt the problem, the problem is that it stops flashes. Why does it stop flashes? understandable some may want something new gimmicky even but stop at dashes.
^ The fact that this status stops dash and movement abilities isnt the problem, the problem is that it stops flashes. Why does it stop flashes? understandable some may want something new gimmicky even but stop at dashes.
Grounded doesn't stop in-progress movement abilities, it just prevents casting them.
The closest it can do is cancel a channel preceding a movement ability.
It kinda gets bad when other CC is tacked onto it trapping em. However a slow is there with it to help convey the fact you're grounded in something. Otherwise a player affected might have less clues as to why their stuff failed.