Taliyah nerf destroys waveclear without considering teamfighting
I believe that the balance team made a huge mistake on patch 8.10 with the Taliyah nerfs. I fully understand what the balance team was trying to do by reducing her power in pushing. However, as a main of Taliyah, one of the things the balance team did not consider at all is the fact that most of Taliyah's dmg in teamfights comes from consistent q dps. And, most of the time, the enemy team is grouped up. This results in the q aoe hitting 2-4 people at once. With the removal of the aoe, they have effectively fourth-ed Taliyah's teamfighting ability. This is even worse in laning phase as most of Taliyah's dmg onto champs comes from aoe from minions around them. I don't have a problem with nerfs to Taliyah's waveclear (preferably nerfing other high waveclear champs at the same time like a-sol). However, this change really hurts Taliyah's overall play as can already be seen by winrates. Taliyah is currently in the D Tier near the bottom of all champs according to 2 differen major tier sites: https://rankedboost.com/lol-tier-list-solo-queue/ https://tierlist.gg/mid-lane-tier-list/. I propose, that to nerf's Taliyah's waveclear without destroying her as a champion, they simply make her q still have aoe but do 50% dmg to minions. This way she would push much slower and still be a viable champion in teamfights.
EDIT: This post is now irrelevant as Taliyah got a buff hotfixed to live and now shes fine.