I own every champion and only play ARAM, and I hate the new mark/dash

Applesauce hat·4/30/2015, 10:22:24 PM·5 votes·1,162 views

Every champion was good at aram before mark and dash got introduced. the only reason why melee champions wouldnt win was because you got a team of 5 of them and no one is willing to engage.

The new mark and dash makes the champions that were broken before even more broken: fiddlesticks, malphite, katarina, fiora(sometimes), amumu, galio, alistar, maokai, nautilus, master yi, morgana, lissandra, wukong, rek sai, Jman, gragas, akali, ahri, kennen, heimer, fizz, talon, diana, poppy, leblanc, zed, leona, and karthus. These champions went from useful and manageable to ridiculous.

If anything mark and dash made more champions less viable such as every adc, the weaker champions that already were not the best, but used to be something such as: viktor, vlad, zyra, teemo (sight items already ruined him on this map), tryndamere, trundle, shyvana, evelyn, mordekaiser, gnar, kassadin, rengar, shaco, taric, yorick, sion, cassiopeia, kayle, bard, mundo, elise, and gangplank.

The only champions that became viable from this addition was: skarner, shen, rammus, warwick, singed, xin zhao, and maybe aatrox and darius though they were still useful before given the right team.

Some champions are still pointless: nasus and olaf

It made those randomly generated poke comps weaker, but made the game gg at champ select. Now its watching you team mate get him by a snowball and before you know it your whole team is dived and ulted on without much room for counter play. A whole team will die just because one ally (or a minion) that cant dodge got hit by a snowball and now amumu is behind you.

Mark and dash just made aram more about cheese and random # generator choosing your fate then adding fun to it. There are other champions that became more useful from this, but those champions like lee sin and jax were already useful in some fashion. The game went from working with what you were dealt with to mindless engagements where team fights start and end in seconds without any ability to stall or delay fighting. Of the games I played the fights were never 5v5 it was one or two people on each team executing the now useless champions on the other team. Games I win now I don't feel accomplished or proud for doing so, and games I lose I feel I had no chance of winning. Mark and dash removed all the enjoyment of this game mode.

If you wanted to fix randomly generated poke comps just increase the health regen rate for all champions on the map and reduce the already present global mana regen buff.

5 Comments

Maximum Zilean4/30/2015, 10:31:14 PM3 votes

It should stay, but nerfs are needed.

Just double the cooldown, and cut the range by about half.

Thats really the only issues it has. Its a good addition, but its way overtuned to be balanced.

Proxy3454/30/2015, 10:26:36 PM1 votes

I just played my first ARAM match with the new Mark/Dash summoner spell and that range seems ridiculous. Its the longest skill shot I've ever seen in this game and the dash is extremely long too.

Only Play Darius4/30/2015, 10:31:36 PM1 votes

Oh well.