Ahri Q

Troubley··5 votes·978 views

Hi,

just a small suggestion: nerf Ahri Q so that it only gives movementspeed if Q only actually hits a minion/champion.

Thanks in advance.

4 Comments

Franco Sanchez2 votes

I actually kind of like this idea. Gives counter play to her disengage.

Constipated Kiwi2 votes

That's what I always thought as well, while her damage has been oblirerated through patches, I dont think that means a champion can have huge mobility every <7 seconds ... :/ I'd rather her have more assassin side a bit back than more kite since it seems like that's the only thing she's extremely good at the moment.

Em0SceneStabr1 votes

Who do you main mid with?.....

BlkGolem1 votes

Exactly what I thought the moment I saw the buff/compensation. Does it make sense with her q identity to get to lane faster if she so chooses? No, not at all. It makes a lot more sense to make it so she gains movespeed upon hitting a champion (and I think not a minion, then she just q's the minions to run away and that doesn't make sense either.)

Below is completely off topic but read it if you like.

Speaking of compensation, getting rid of dfg showed a kind of unhealthy part of league; those champions relied on dfg so much that they got buffed to compensate, when there really should be possible item diversity. Some say stattik shiv isn't a must buy on Yasuo. Okay. But really it would be cool to be able to build several kinds of ap other than just with health, or hybrid, etc. Maybe you'll go tear, or rylai's/liandri's, but not all those different possibilities on the same champ; that champ generally goes one set of items unless builiding against the enemy team, but never tries any other builds out because there aren't items to do it with unless you want just binary stats. With the increasing diversity of LoL, items should be diversified more as well, and I think they are trying to do this.

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