if they manage to pull that off, then this is iiiinteresting.
like youd have a limited gold budget available, build the base stats of the item out of the component items you chose, and adjust the stats of the finished item with a slider.
like imagine you had 3000 gold available to work with. item stats usually have a pretty fixed gold value.
1.) you start with the components of the item
+
+
worth 1100 gold in stats.
this locks the stats of your finished item to armor, critical strike chance, and health.
2.) you can buy one or more passives for your item. usually each item in this game has a passive that is worth a pretty specific amount of gold.
in this example, we would buy
passive for 400 gold
bringing us to a 1500 gold item for 15 armor, 150 health, 10% critical strike chance and the wicket hatchet passive to start with
3.) you now get a slider for each of the base stats and can customize until you end up with a 3000 gold item total. the base components are auto swapped out for bigger stat items, when you put one of the stats over a certain threshold.
after chosing the base stats and the passive, you have 1500 gold left to work with
add another 300 health for 800 gold -> ruby crystal gets swapped with giants belt in the recipe
add another 10% crit chance for 400 gold -> brawlers glove gets swapped for agility cloak in the recipe
add 15 armor for 300 gold -> cloth armor stays
boom, you made a new crit item for
, save it and buy it in the shop of the new game mode.
new item =
+
+
+ 900 gold
450 health
20% crit chance
30 armor
wicket hatchet passive
to keep things still reasonable, you could only pick one custom made item to appear in the shop in this new game mode or practise tool.
items are crafted in a tab on the client, similar to how you prepare item sets for your shop, or how you prepare your rune pages. which crafted item you want to make available in the game is picked by chosing from a drop down menu, similar to rune pages.
so you can craft many items for different champions beforehand and can decide on the fly, which item you want to make available to buy in the next game.
this could really help riot figuring out what items people want on their champion, what effect they would have on games, and what has potential to be added into the game. its like thousands of people creating and playtesting new items in a rotating game mode.