LeBlanc Rework Concerns
TL;DR The rework to LeBlanc lowers her skillcap and reduces her combo potential, the exact opposite of what the rework was supposed to do.
I feel like I need to get my thoughts out somewhere. The LeBlanc rework has gotten a large amount of negative feedback but I feel like there are still things about it that haven't been addressed yet. Most people point to the long arm time for her passive, and while I do believe this to be an issue, there are definitely other problems with the rework. The biggest problem is that she isn't combo-oriented anymore, or at least she doesn't have nearly as much emphasis on combos as she used to. This is due to her ult changes and the fact that her Q is now pretty much useless in any single-target encounter. Right now her "combos" are pretty much just dashing at someone, chaining them, and then using any remaining damaging abilities on them. The order in which you use your abilities feels meaningless, and this is an important part to a real combo. Her Q needs some level of significance against single-targets, right now I feel like it's only allowed to exist because it procs SoM and Thunderlord's.
Something I've noticed that people don't quite understand about this rework yet is the huge emphasis on her E. Ethereal Chain is to new LB as Sigil of Malice was to old LB. What I mean by this is that it's your "main ability." I can understand this shift, as old SoM was a point-and-click spell that did damage instantly. Not much counterplay to this, so Riot shifted power into her E, an skillshot with delayed damage (hence why new SoM has a 1.5s delay, so her E procs it automatically). In theory, this idea makes a lot of sense, but in practice this is a large problem. Not only is 1.5s enough time for a crit-build ADC to turn around and 3-shot you, but her chain has no "synergy" with any of her active abilities. Old SoM required other abilities to do its full damage, but her chain does its full power automatically, which is part of what leads to a lack of comboing and a lower skillcap.
The new functionality of her ult also contributes to this problem. Her old ult forced you to use certain abilities in a certain order in order to get the ability out of her ult that you need. Now that her ult has been changed solely to accommodate for Shadow of the Rose (global clone), it doesn't matter where you use your ult in your "combos" because you just get to pick which ability you get out of it. Also, the fact that it's an extra button press on top of what seems to be a very brief "global cooldown" after using it, the ability now feels extremely clunky.
I don't really care if the new LeBlanc is considered good or bad from a balance perspective, that can be changed with simple buffs and nerfs to a few numbers. However, this rework is definitely bad from a design perspective. Her original identity as the "combo assassin" was thrown out for some silly clone gimmicks. This requires major changes, such as a revert or re-rework to fix. We've seen this before with many of the juggernauts last year, and I'd hate to see this happen again, especially not to my favorite champion. These are my thoughts, and I feel like it is my obligation as a LeBlanc main to get them out here.