Shaco's Damage is a joke
Hi Summoners,
I used to be OTP Shaco
untill he was reworked, because to me... he is ruined and the goal of this discussion is to make him viable again. I have 460k exp so I consider myself somebody who knows something about Shaco. I used to play him as a bruiser, cause playing full ad assassin in Diamond elo is risky to me and I always found him more useful to be bruiser. I made it to the diamond with Shaco usualy in like 100 games with 65% winrate. I loved playing him due to him beeing unique and you could possibly always adapt your build to make it works vs any teamcomp.
Now we get to the point.
The damage and possibly "scaling" after his rework is absolutely joke! I had to stop playing him, because Shaco got beaten by anyone even in early game which we all know Shaco was one of the best junglers in early. His Q used to be crit 160% to 220% if i remeber i well. Let's say you got 300 dmg so you would deal about 600 and mby more from behind and possibly kill enemy adc or midlaner quite ez. Have you seen the dmg now? It deals +10 to +50 dmg !!! That's a joke... I know they wanted to nerf Shaco's early so they changed the time he was invis and it gets longer when you max the Q which I find ok, if his early is really that strong thats okay but the dmg nerf... and then the E dmg nerf xD lmao! Usualy in early you have like 80 basic damage on AAs and your E does 55 dmg on 1st rank as a physical dmg and if we consider the fact that you have some armor AND to buy armor is way cheaper and there are more options to ger armor... Shaco's E does almost 0 damage. Imagine your rank 5 damage ablity does 155 physical damage when average armor on enemy team is about at least 70. Consider the fact that you have to max your Q to rank 2 or 3 to make the invis last long enough so you are level 5 and your E does 55 damage which is less than your AA like almost two times. And if you think those 50% additional damage based on enemy missing heath makes difference.... no it really doesnt. Maybe it would be a little bit better if they at least let it be magic damage as it used to be. And by the way the scaling seems to be nice as it is 1.2 bonus damage it makes no difference. I beg Riot to revert Shaco or at least pay attention! I still hope and thinks that Riot made a mistake which they didnt realise because soooo bad scalings and base ability damage can not be meant seriously.... at least that's what belive.
+whatever else or he dies instantly and is just utterly useless.