Don't understand the deal with Nocturne. He's like a ridiculously squishy adc with melee attacks?
I've played a couple of games with Nocturne, and I always end up getting like 17-18 kills, but equally many deaths.
For a champion that relies on melee auto attacks for his damage he's just way too squishy imo?
I feel like the main reason you get a lot of kills with nocturne too is because he's basically made for KSing low health champs, not necessary because he has so incredible damage.
He's like an assassin with zero utility, or a melee adc with zero utility. I just don't understand how he's supposed to be enjoyable late game when he's completely useless in team fights?
If I build him tanky I'm still squishy and do mediocre damage, if I build him less tanky I do decent damage but die within 1 second of engaging.
Can't win a single 1v1 vs another fighter/assassin (zed, Yasuo, Yi), even with ultimate.
I just think he's really bad unless you just lurk around, wait for your ult cooldown and kill low health champions and run off.
It's frustrating to lose 1v1's vs far less fed champions when you use ghostblade, ult, QWE, everything you can possibly do... (yes, I'm aware of counters, but cmon) He just gets shredded because he gets either outtanked, outdamaged or even both by every other fighter/assassin out there.
I mean his ult is incredibly strong, and he's probably the best early/mid game jungle in terms of ganks, but it's just not very rewarding to just press R, click on someone low and kill them. Ultimately I just feel like I'm playing a noob champ that doesn't even perform well later on.
