How to make Ardent Censer a better item?
The current iteration of ardent censer has a few problems:
- it is hard to notice the passive effect
- the passive thematically does not fit the shielder/healer fantasy of saving allies.
My suggestion:
New passive: You gain charges while moving, attacking and casting spells. At 100-150 charges (based on level), your next shield or heal on another ally will spend all your charges and will be 20-30% more effective (based on level). If you cast a shield/heal on yourself when Ardent Censer is charged up, you will get a 40-50% movement speed boost instead of increased heal/shield.
The charge mechanic lets the item have a more noticeable impact and makes it a relevant purchase for shielders-healers even though the base stats on the item are quite low.The self cast portion makes the item more flexible and decision focused (who do I spend the charges on) and makes it useful for the support to escape a tough situation.
is already a great item that only doesn't get bought as much because other items are currently crowding it out. Those items only do so because of the shift in the meta.