PBE Veigar Changes and a Veigar mains opinions

Doomsdays··7 votes·839 views

As someone who mained Veigar for 2 year, I fell i can say they Veigar needed changes. But these are not it. Veigar is a champion with heavy burst and can reliably delete someone who isn't expecting it. In trade he is very squishy and can be killed my an assassin or carry very quickly is badly positioned. These changes keep his "Identity" of a heavy burst mage, but delete all hope of reliability.

Lets start with his Q: Skill shot that can hit 2 targets. Increased range slightly. average travel time. Lower CD at low levels and higher CD at high levels. - What these changes mean is that at late game he can farm better, but at low level, his lane becomes much worse. Since it hits 2 targets you will be killing one target and damaging another, so he will be naturally pushing the lane which is reallllllly bad because of his E changes.

Lets move to E since its his disengage: 0.75 sec delay. Mana cost reduced at high levels. CD reduced by 2 seconds overall. Ranged slightly increased. - So Veigars stun before was a hard to hit, but if placed well very effective stun. Now it's a Thresh Cage. People can now walk around and either kill you (if ranged) because of how squishy you are, or dodge your Q and W with ease.

His W hasn't really changed: Redused CD at high levels, and Redused Mana.

(BTW these mana changes really mean nothing because of his passive, which is also unchanged)

Finally his R: AP ratio reduced by 0.2 (Ratio on enemy's AP unchanged), Mana cost reduced at high levels. CD reduced by 10 seconds overall. - These changes are fine, The AP ratio is quite a bit, but Veigar never had problems killing people (Until now anyway).

Overall i really don't like these changes. I think they could of got away with all these changes as long as they didn't put a delay on his E. Being able to hit Veigars stun was a HUGE deal. It was his disengage, and engage (And still is but isn't really as effective since people can walk around it now or just walk around inside it). It also deletes all hope of killing someone with a full combo since there is no way you are stunning anyone. At best they are trapped but can still dodge your Q and W. Your only hope to kill someone is in one hit with your ult. Not impossible but less likely due to the AP ratio reduction.

This is still PBE so i can only hope they aren't blind enough to leave him how he is. Veigar

15 Comments

Kowe The Ewok5 votes

What bothers me the most is the change to his E. It hurts him in so many ways that it alone screws him over - even without the further nerfs he receives...

  • He is incredibly squishy, having a semi reliable stun is his only chance to survive in lane as well as in teamfights
  • His W will NEVER hit an enemy above silver elo unless it hits a stunned target
  • Even with the cooldown on W lowered Veigar will end up dealing significantly LESS damage through it, since the stun can't be used as a proper setup anymore.
  • Chasing targets becomes completely impossible against anbody with T2 boots since they'll simply walk out of it.
Doomsdays2 votes

I completely agree. The rest of the changes aren't that big of a deal except for if you mix in the E changes. Unless you flat out blind, your never gonna get stunned, and to Veigar a cage just isn't good enough. He needs a stun (or heavy slow) to hit his W and now that his Q is a still shot it just makes it worse.

Stacona2 votes

I am a Veigar main in higher elo and I like the changes: Only two complaints, the CDR on his Q I like it to be 8-4 seconds instead of 7-5 as the cooldown he has now technically emphasizes his late game more with the higher cooldown early and lower cooldown later and this spell feels like a spam spell The other complain is make blink / instant teleport champions get stunned from his Event Horizon since landing stuns has been taken away (something I am really good with when against ezreals, kassadins, and katarinas) besides for these elements everything i love about the new changes

DotEleven1 votes

{quoted}

I am a Veigar main in higher elo and I like the changes: Only two complaints, the CDR on his Q I like it to be 8-4 seconds instead of 7-5 as the cooldown he has now technically emphasizes his late game more with the higher cooldown early and lower cooldown later and this spell feels like a spam spell The other complain is make blink / instant teleport champions get stunned from his Event Horizon since landing stuns has been taken away (something I am really good with when against ezreals, kassadins, and katarinas) besides for these elements everything i love about the new changes

Thank god, one Veigar main who doesn't go "His E's on a delay, I can't get a free stun and just drop everything to kill them! HE'S RUINED"

Stacona1 votes

I actually seen footage of the stun's delay, it is very brief, very easy to stun people in- i just want instant teleport champions (Flash will be excluded) to get stunned by Event Horizon is point A to point B there was a stun wall in between to compensate for the stun on a delay --- besides for this the E is directly buffed in every way, cooldown, range, and cost with the cooldown buff being MASSIVE and i love the skill shot on the Q because this ability will be more fun and more rewarding to use, if only they can keep the same cooldown but that is still whatever

anyways, as i said i seen footage of the new Event Horizon and the stun functions just the same just with better counterplay and healthier aspect to it

Doomsdays1 votes

Truth be told, I dont mind the Q change but the E change is a bit of a heart brake, but maybe that because i'm just to use to the stun kill combo. It's the way I've played him for years and to see it gone is a bit of a shock. I guess it's just one thing that i don't want to go because that how i remember it since it was such a huge part of his gameplay. I can only hope this all works out. Delayed or not.

Nucleophilic atk1 votes

They gave him the Fiddles/Sona treatment.

OperationDEEZ11 votes

Riot hears you. But Riot don't care.

straight4free1 votes

If the E change goes through there needs to be some kind of effect for being within the cage.

Why don't all of the walls of the cage act like Yasuo walls? Nothing would get through an event horizon.

CamaHa1 votes

Hmmm time to try Rylais. Tag champ with Q and now u maybe can get E. Does Q count as AoE or Single target ???????

now without any reliable CC(E setup time makes it not reliable) u need something for Veigar to chain those skillshots together. Wonder if Rylais can fill that role. with long range/lower CD on Q u can just "fish" with it for hit and then capitalize with enemy being slowed.

Doomsdays1 votes

Interesting idea, i was always a fan of Rylais on Veigar in the first place so it would be interesting to see it for fill a roll as a CC mechanic. Something i will have to try.

E cage into Q + Ryais slow to hit W might just work.

CamaHa1 votes

{quoted}

Interesting idea, i was always a fan of Rylais on Veigar in the first place so it would be interesting to see it for fill a roll as a CC mechanic. Something i will have to try.

E cage into Q + Ryais slow to hit W might just work.

Rylais also makes u tankier.

Problem if Q is considered "AoE" cuz it hits 2 targets now then weak Rylais slow will be almost useless against all those dashing champs.

Doomsdays1 votes

I can only hope they dash into the wall, but if they have a dash they will more then likely just dash out of the way of the E cage in the first place.

AMYS GRAVE1 votes

I like the indicator added to his E, but removing a lot of his damage and making some skillshots was just unnecessary.

Doomsdays1 votes

Well they also kinda increased his damage my letting him hit two targets with his q, meaning you can get 2 ap per cast instead of 1. Well at lest that what riot said. I think early game he loses a ton of damage because of the removing of DFG. But late game his damage would be higher if you have been farming well. But it forces you to farm well. If he didnt farm well he will snowball into a low damage, low cc, low hp mage.

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