@Meddler Fiora Changes

Final Gambit·8/8/2015, 1:03:21 PM·2 votes·359 views

The new fioraFiorais imo, a balanced champion. Though she may not gain as much from kills as pre rework fiora, she definitely doesn't lose as much from dying. However, with her immense early game power (Level 1/2 Cheese Abilities) she is unable to benefit enough to actually maintain a strong advantage vs other laners. As you may have seen on many other people's posts, they believe a q-ammo resource would primarily fix her inability to proc all 4 vitals in a teamfight. Of course, that would tack on much more power into her gameplay which may lean her back towards being an extremely hard snowballer. I believe that the problem of rework Fiora is that her riposte doesn't offer her much in terms of aiding her executions of enemies. The fact that it makes her stationary gives her opponents even more time to flee during Grand Challenge. Thus I suggest that riposte be converted into a two part lunging parry. Where if you successfully block an ability you can reactivate to perform a dash at an enemy vital. I believe this was Guinsoo's idea as well. In the early phases of Fiora's rework he spoke about how riposte would be changed into a semi spell shield that when successful, would allow you to perform a hard hitting "Thrust" at the enemy. Given the fact that it is near impossible to strike all 4 vitals, Fiora's in desperate need of mobility. TL;DR- Change riposte into a two part ability that is a lunging parry. A successful block allows you to thrust dash at the enemy (similar to Guinsoo's original concept).

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