Lucian

VonRichthofen··9 votes·879 views

I would like to hear your opinions on Lucian right now. Back in the tank meta i thought that he srsly needed a buff, something like range increase, lower cast time on Q, lower CD on E or movement speed if W hits. His low range made sense back in time when he used to be a dashing mashine, but he is not like that anymore. I think that adding +25 range or slightly decreasing CD on E would be the thing which would make him more fun, more popular and mostly safer later in the game, but not insanly strong like he used to be. What do you think? And sorry for my english

14 Comments

HaIlMonitor4 votes

Well what I think about him is one point he was op so they reworked him. After the rework they gave him an identity but then nerfed him to the ground, therefore his identity is the same as Twitch/MF/Urgot of "Why the F$@K would play thse champions when we have Jinx/vayne".

NapaIm4 votes

Lucian used to have the most generic, bland, uncreative kit ever. It had an escape, poke, waveclear, utility, dps, and the only thing unique about him was his passive. Once he was meta, Rito realized his kit was just too good. it covered all the bases, and had no real downside. Then Riot reworked him, and made him a hyper mobile 500 range gunslinger that was impossible to catch at any stage of the game. He was then nerfed again, and finally riot realized all his power came from the passive that early game let him win every trade. They then nerfed that but forgot to revert some of the unneeded previous nerfs.

With the fall of Lucian, Caitlyn, and MF as the lane bullies of bot, it allows this disgusting hypercarry meta where all I see is Vayne and Jinx. If Lucian and Caitlyn came back into favor, those bullshit champs would die down. I dislike Lucian, I hate his gameplay. He is not my cup of tea, however I want him to come back into the meta.

AstroFerrari 2 votes

His ult is too weak, they should buff it and give him move of a niche. There's no reason to play him for his mini dash when Vayne can do that better. I like that he can strafe but it doesn't help him all that much. He has lots of issues that need to be addresses and I could write a whole thread on it

TurquoiseYoshi2 votes

He needs some extra range. Vayne should not be able to push him out of lane for just going for CS, especially when he's supposed to be the early bully.

Burnt Light2 votes

Range needs to be increased back to 550.

Relentless Pursuit should be able to remove slows again.

And his scalings are horrendous.

HEAljvLykd1 votes

He's in a good spot.

VonRichthofen1 votes

I really dont know... there are champs like vayne and kalista that have even better kiting potential than lucian and have 550 range... And if riot wants lucian to be burst type champ, why does he have 0,35 cast time on Q-that limits his fast burst potential. Can you say more? Explain why you think so. For me its a high risk high reward champ, yeah he can carry fights due to his passive and mobility, but when your team is behind, there is a very hard way to get back, much harder than for other adcs(I always and up like 12/4 or 0/6). I spam lucian these days a lot. 16 out of last 20 games I played Lucian and in every single game there was a moment when after extended team fight a was chasing an enemy with low hp and i just couldnt finish him with 1 attack, because he was right at the edge of my aa range and i had no mana for Q or E, because i spent part of it to poke him through minions in the lane before and the rest of my mana a spent in the team fight. Its quite frustrating when you know that with attack range of other carries(525/550) you would deliver the last shot. Also the cooldown on E is too much i think

BlkGolem1 votes

Well nowadays I kinda like the idea of Lucian but I remember when he was meta and op and picked every game and I don't want that, but he's still a cool guy so idk.

Hayaishi21 votes

He is average at the moment.

The Bíg Ticket1 votes

He is okay at the moment...adcs like Vayne, Jinx and Tristana outclass him hard but he is not far behind Ashe, Graves, Draven etc.

BluePolarizer1 votes

Lucian is terribad. There are only 2 good things about him:

  1. long range dash
  2. good AA animation

Everything else about him has been guttered.

To fix: first, we establish Lucian's identity as a very mobile, short ranged, bursty lane bully that weaves spells and autos, who moves fluidly during teamfights and who needs to dive into fights to get the most of his kit. This gives him a unique identity different than other lane bullies such as Corki and Graves who are either more about long range poke (Corki) or more autoattack based (Graves).

Changes: revert nerf on his passive. Reduce mana cost of Q. Reduce CD on his W. Finally: Reduce E cooldown and his E tenacity, scaling with his movement speed. For example:

Relentless Pursuit. CD: 16/15/14/13/12. Dashes in a direction. The cooldown of this skill is reduced by 2 seconds per basic attack performed with Lightslinger. Grants Tenacity (10/15/20/25/30%)(+1% per 5 bonus movement speed) for 3 seconds afterwards.

He is not very relentless when his range is so short that he gets CC'ed and killed every time he tries to fight. Why not boost his image as a relentless zombie hunter by giving him something that no other ADC has: tenacity?

Slamurai Jack1 votes

Nothing about him justifies only having 500 range anymore. His early game lane dominance was the only thing that made his 500 range acceptable and they took that away nearly a year ago. He's been trash ever since then. There's literally no situation where Graves or Kalista wouldn't be better.

BeatzBoyFTW1 votes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/tw4etpnu-suggestion-for-lucians-ult-buff

I suggested this buff before, not sure if it really is the actual buff Lucian would need.

90011 votes

A range increase of 50 or so would solve a lot of his problems. Maybe add a passive to his W that when he auto's marked targets it reduces the cooldown of his E even more. Right now his W is the most lackluster part of his kit

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