Ninja-Changes to Jayce's Ranged AA
When the new patch hit, my community and I noticed a couple changes to Jayce's cannon stance auto attacks.
Amongst them were a lot of bugfixes (details in the this here Reddit post: https://www.reddit.com/comments/9qzy6y ), but they also made his auto attacks feel less snappy - especially early game. As the game progresses, these changes make gameplay more fluid with the bugged debuff auto attack having the same speed as all others, but as a champion that wants to play out his early game advantage Jayce seems to suffer more than benefit.
None of the changes were mentioned in the patch notes and left a lot of players frustrated: naturally, such a substantial change before the end of the season can feel quite bad. Noticeable about it is the winrate drop according to sources like lolalytics.
It'd be appreciated if some light could be shed on the situation, and if others could share how they feel about it.