A Few Suggestions!

We4ponX·2/25/2015, 11:49:48 PM·2 votes·539 views

I just had a few suggestions as to how to improve some of the interface for the League of Legends "Main Lobby" or "Home" screen / Summoner Icons and a tad bit of gameplay suggestions. I understand that people may have talked about this before and Rioters may have replied to something of this nature; I did not troll the forums to check to see if there was already a topic like this being discussed.

  1. I think that when selecting a summoner icon, there should be a description of what it is and how it was obtained. Example: Udyr's icons change the profile of the player when they are set and they are obtained through purchasing the ultimate skin "Spirit Guard Udyr."

That can all be included in the description. All the others could have the same thing, even if it is just an icon that comes by default.

  1. Make the Summoner's Icons sortable so that we can quickly scan to a purchased one, an earned one, a free one, or a default one, etc.

For some balance changes:

  1. I feel that champions, like Jarvan IV, who have a passive that is based on a timer should have an indicator for said passive; Nautilus is an example of something like this that already exists. J4's "Martial Cadence" on the other hand does not have an indicator and I thought that was peculiar.

  2. Another J4 change that I wanted to suggest, perhaps to a fault that may bring some negative attention, was one about the speed of his (E) Demacian Standard and (Q) Dragon Strike. I felt as though if it took longer for Jarvan's (E) to come down people might be able to have a bit more counterplay against his linear knock-up. With reducing the speed of E, they could increase the speed in which Q does its damage and animation making him a far more effective laner, and a less effective jungler. I understand that these changes are not exactly character breaking changes that would truly alter how effective he is in the jungle, but it certainly would allow a bit more counterplay against the times that he has already closed the gap and is going to knock you up. I only suggest these changes because of the power levels of (R) when he's steamrolling and scaling off early AD.

There are many other things that I have in mind for possible minor changes... If this post is well received I will continue the discussion, but if people think I am a fool then I will just leave it be. Hope everyone has a good day!

SAhri if this post makes you mad.

1 Comments

RetroRage962/25/2015, 11:58:51 PM1 votes

I like the icon ideas, I haven't played Jarvan IV enough to know, but it sounds like it could be reasonable.