What is MMR?

Zillerai··2 votes·708 views

Why is it that Rito puts in a system that defines your skill level? You put labels on players based on a hidden numerical system that you refuse to reveal to the public. I went 7-3 last year and was placed in gold 5, 6-4 this year and in silver 3. I joined a ranked team, in which we had to endeavor the feat of playing against at least a platinum player every time, went 3-2 and still was placed in bronze fucking 3. What the actual fuck is with your matchmaking and mmr?

7 Comments

Nucleophilic atk1 votes

MMR is match making rating.

Drukyul1 votes

It's just a (probably slightly modified) version of Elo.

And the reason your ranked teams experience is so shitty is that the system gives zero fucks about what anyone's MMR is in any other aspect of the game when they join a new ranked team. Someone correct me if I'm wrong, but I believe It treats everyone exactly the same at game 1 of a new ranked team. So their entire team may be Platinum, Diamond, or even Challenger in solo queue; but they have to play past your Silver team to get to the top. And since there are no real restrictions on making/joining/leaving ranked teams, the same people will be playing against much lower-skilled players over and over again.

T RexHasLongLegs1 votes

Maybe I'm wrong but I feel like most high elo players would continue to play with their ranked teams instead of just playing placements 30 times and so while you may get put in bronze, if you're better than that you should have fun climbing out against easy teams.

Drukyul1 votes

I've heard it's quicker to remake the team and try to get 10 wins in a row than it is to actually try to push your way up, so a lot of teams will repeatedly remake until they get those 10 wins. Plus, if you're going against easier teams for the first 10 games, it's a lot easier to get those wins for the ward skin.

Also they might have a Silver/Gold friend or two that they want to carry, so it'll sometimes be something like Silver/Diamond/Plat vs. Silver/Silver/Gold. Once they get their friend up to where they want to be, they remake the team for the next friend.

There's just too much incentive for various reasons for people to remake teams and stomp on the rest.

T RexHasLongLegs1 votes

Ugh, glad I just play solo ranked instead of 5v5s lol

T RexHasLongLegs1 votes

The reason they have MMR is because it was discouraging to people to see exact elo instead of league. It's awesome to go from bronze to silver to gold, but the difference between being 1099 and 1100 elo or whatever the change is isn't as rewarding to hit. Also then people don't lose silver or gold or whatever the instant their MMR drops below that rank if they were able to get it to a max level of whatever tier they are in. They only lose it if they play way below that level for a long time.

As for placements it may depend on order of wins and losses. For placements the first few games should be bigger gains or losses to push you toward the assumed right elo, and then the latter games have smaller gains and losses to narrow down where it thinks it should match you skill wise. Additionally as the game goes on (S1 vs S5 not the individual games) the level of skill represented by each level of MMR should be higher. A gold s4 should be stronger than the skill needed to get gold s1 because it is a semi closed system (I think that's the right term) in that new MMR is introduced by new players, but every MMR gain for a player is someone else's loss, so as players get better, the skill required to keep the same level of MMR goes up. If you don't get better each season, then your MMR and thus league tier should go down, because players as a whole should be getting better. Riot probably throws people a little lower at the start of a new season to ensure they don't place too high (ie even if you go 10-0 with an unranked account that just hit lvl 30 you won't be placed in diamond because the system wants to be conservative in possible error based on small sample size)

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