Isn't it about time death recap got fixed?
I mean.. it has been basically non-functional for about 5 years. If you're attacked by more than 3 targets before dying its useless.
I mean.. it has been basically non-functional for about 5 years. If you're attacked by more than 3 targets before dying its useless.
Does {{summoner:10}} really deal damage?
i once had been assist killed by smite. that smite, he a good character. Does true 1k true damage he op.
Of course! That's why they gave it the 9 minute cooldown, because dealing damage and coming back from the dead on a short cooldown would be OP.
But i want to know when i inflict myself with true damage before i die.
This is one of my biggest annoyances with the game at the moment. I ABSOLUTELY HATE the current death recap. Oh minions did 12 damage to me... and nami did 150 damage to me to take the kill.. well WHERE did the rest of of my 2500 HP go so I know what the hell I am supposed to be building defense wise after that chaotic teamfight.
Look at your opponents items, that should be plenty of information. Not saying the Death Recap shouldn't show all of the damage you're taking, I'm just saying if you're not checking what the enemy team is building, it's your fault for not having defensive stats to counter it, unless you're just building damage or something.
Or maybe you don't know the exact base damage, ability ratios and stats of the enemy champion so you have and want to see how much damage they deal.
Zilean: TIme bomb (179) Gnar: Ignite (23) Turret: (650)
"2340 damage done in 1.0732628 second(s)!"
Fatal Wound Site: Groin
If you've got 2K HP and Zilean is only doing 179 with his time bomb, either you've got unrealistically high MR, or Zilean is building AD like a butt.
It's another Death Recap glitch. I noticed that sometiems Fizz E deals like 12 damage to me despite that being impossible even if i had 500 MR.
Hey I was just about to post the same thing after trick2g pointed it out! I think an improved death recap would be perfect and riot's really been getting behind clarity lately anyway. I think they should also add death histories in general so from the death screen you can see all deaths so far and damage distribution.
yeah fucking right
they will fix that right after they finish the magma chamber
Death recap definitely needs some fine tuning. I got killed at some point (had around 4.2k hp) by at least 3 of the enemy team and a tower. The only thing that was in my death recap is that thresh hit me for like 89 damage and wasn't the person that killed me.