Trynd and Jax jungle forbidded by riot ? (garbage iot)

IG SOTVAN··42 votes·10,513 views

all post in 2 screenshot (by one of friends) : https://imgur.com/a/RP4cW5t https://imgur.com/a/it7NcMO

i mean jax core items are => TrinityForce + Titanic Hydra + Sterak's Gage and the Bloodrazor + Botrk/Rageblade and Trynd Core => Phantom Dancer + Infinity Edge + RageBlade / Black Cleaver then Bloodrazor + Ravenous Hydra

and u know what ? when i play these champs I go in lanes for split pushing at 20, and now im getting +4 gold on minions ? what is this game? who designed this changes ? if u want force people to buy freaking jungle items make a SHEEN and Crit jungle item then make this freaking big yikes change ? u gonna put an IQ TEST before hiring your balance team because trash changes ruin game ? wasnt it super obvious to just make lane minions give less XP and Gold for first 15 min of game to players with smite ? shouldnt u put this juke changes on PBE to recieve feedback that this changes are trash ? thumps up if you skip jungle item and split push (jax, trynd and ...)

46 Comments

Daddy Ants25 votes

If you have the most gold on your team and you do not have a completed Jungle enchantment you will receive 10 less gold per lane minion killed.

This is a safeguard to prevent Funnel strategies from carrying on.

Upgrade your jungle item to Bloodrazor/Warrior/Cinderhulk or Runic Echoes first so you don't have the penalty.

What jungler you are playing does not matter, It applies to everyone if the conditions above are met.

IG SOTVAN3 votes

im 5/0 tynd with 150 farm at 18, i dont want upgrade my jungle items because all jungle items are useless on trynd so i cant split push and take gold of minions ? i was wasting when i tried and learnt how to play split pushing junglers ?

NiceTryVi8 votes

Bloodrazor is most definitely not useless there buddy.

behzad152 votes

bloodrazor is trash on trynd and jax, this is just all

i mean when was last time u saw bloodrazor in LCS ? this item is just trash dude, just 2-3 champ actually can use it and 2-3 other have to build, after removing devourer riot just put some trash item instead it, which champion that use devourer switched to bloodrazor ? item is trash, we said np we just skip this trash item, but now they say u have to buy this item, i dont want buy your shitty item where should i go ? small company

NiceTryVi1 votes

Ok not even addressing your issue with writing, i assume youre saying that bloodrazor is never played in teh LCS. Have you considered thats ebcause LCS is 1) different from regular ranked play, and 2) because bruisers and assassins have been more popular than melee ADCs?

Häxel1 votes

which junglebruisers? lul correct me, which bruisers? the aatrox currently, urgot few times a year, camille and fiora if they are overtuned as well. But i agree, there are just no attackspeedjunglers and kidnred/noctunre/graves benefit from warriors more.

SugeMinPikk1 votes

True, but there are at least 3 items that are better on both trynd and jax.

MasterYi I often skip bloodrazor entirely in favor of stormrazor, if I'm not having trouble with 1v1ing or killing a tank..

Z3Sleeper3 votes

Build the damn full jungle item then if you don't want this penalty.

Sire Hippington1 votes

either get bloodrazor cause it's a damn strong item on any AA-focused champ, or just sell the jungleitem cause the bonus xp hardly matters post ~11 and definitly doesn't matter at all at 18, same with the bit of bonus damage and sustain in the jungle.

LordGeovanni1 votes

Its not that you cant you just cant do it as effectively gold wise but you still get all the other benifits of it (assuming you hit towers even though i rarely see that.)

Hawkefire1 votes

That is a horrid mechanic. Several jungle items are just flat out inferior when compared to non-jungle items and in many instances are actually just not good items to have on several different champions. Jungle items are slot-inefficient and have inferior stats for the gold cost required, they wouldn't even be bought if it weren't for the fact that they are tied to smite.

Bloodrazor, while not useless, is not a very good item either. This is because Bloodrazor offers very little in terms of a build when compared to other items that fill a similar role. Take item 3153 for example, which offers attack speed, AD, sustain, an on-hit effect, and an active effect (albeit a relatively weak active). Sure item 3153 also isn't in the greatest of spots right now, but it brings far more to the table than Bloodrazor does and is overall more useful because of it. Then lets take a look at item 3124 another item which fills a similar role. This item provides attack speed, flat AD and AP along with a stacking buff to each of the prior stats, and a double-strike passive for on-hit effects. This item is incredibly powerful for on-hit focused characters and as such is basically a staple for their build. Then lets look at Bloodrazor, which provides attack speed and a fairly potent on-hit effect. The problem? Well Bloodrazor is basically a win-more item and is actually a pretty awful item to buy first (and I don't really think it is a good item even accounting for that). This is because the only real stat that it provides is attack speed, whereas the others all provide additional stats and benefits (AD/AP scalings on abilities for example). It grants no stats for your scaling abilities, its passive has no synergy with life-steal (with the exception being deaths dance / gunblade, its passive does not work with life-steal), and its passive has no synergy with crit (I cannot find evidence that the passive's damage can crit).

remakoro12 votes

wait a moment. trynd now has good jungle item! item 1414 (thats runic echoes)

Jack Fire6 votes

Yasuo is weak ? => Hotfix ADC is weak ? => Hotfix Trynd Jungle isnt playable ? => xD

Anin7771 votes

He's unplayable because of the gold changes not because of kit.

Woodakoodashooda6 votes

Because people decided "Jungle exp got nerfed bad; so, Imma go support mid, freeze lane, wait for jungle, and then let jungle have all mah juicy lane gold and exp from creeps so they can keep being the best jungle they can be."

And Riot was like, "Ah, hell no! You don't get to change the game in any way that might make it more fun and interesting! TIme to nerf gold for jungle on top of the jungle exp nerf!"

BEK Makadur9 votes

The jungle nerfs were necessary but poorly done, shouldve made the clear just take longer. And funneling is only fun for the ones playing it. I as a toplaner dont have fun when my mid and jgl just solo carry the game. Might as well go afk then. And against it is cancer too.

RekSai CoffeeCo3 votes

[{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=WrzHFXaQ,comment-id=0009,timestamp=2018-07-21T11:01:23.157+0000)

Because people decided "Jungle exp got nerfed bad; so, Imma go support mid, freeze lane, wait for jungle, and then let jungle have all mah juicy lane gold and exp from creeps so they can keep being the best jungle they can be."

And Riot was like, "Ah, hell no! You don't get to change the game in any way that might make it more fun and interesting! TIme to nerf gold for jungle on top of the jungle exp nerf!"

Actaully jungle experience did get hit pretty bad and you are correct that is the reason this strategy came into limelight (from the darkest hell it was in and should have stayed).

The jungle nerfs were necessary but poorly done, shouldve made the clear just take longer. And funneling is only fun for the ones playing it. I as a toplaner dont have fun when my mid and jgl just solo carry the game. Might as well go afk then. And against it is cancer too.

All that needed changed/and to currently change is to balance the cs between solo laners and jungler so they both hit level 3 around same time 20 cs for solo laner=20 cs for jungler (level wise) not deficits like 20 cs for laner =24 for jungler in experience level.

Scuttle change should never have happened.

Frikgeek6 votes

funnel strats fun and interesting

If by "fun and interesting" you means soul-draining cancer, then sure.

Thefrostyviking5 votes

Can't Jax quite easily go something like item 1416 item 3124 item 3748 if you really want to split, have waveclear and be strong 1v1 as a jungler?

Build is expensive however you´d also be very powerful 1v1 wise i think.

I use something similar on Shyv and have had good results^^

IG SOTVAN3 votes

jax item power is this that he can proc trinity force every 2sec on his W and shyvana rageblade is trash because her Q have bug dont give u 2 stack of rageblade 2years didnt fixed yet, while fortnite fix problems every 2 days update : didnt notice u took blue smite u kidding me ? blue and duel

Thefrostyviking2 votes

I know about Jax and trifoce, its hard not to x)

However i also know that Jax´s R has excellent synergy with ATS and AP&AD, auto resets by extension kinda.

Triforce is great because it helps you whack squishier champs quickly but rageblade should provide a lot more damage in a even slightly longer fight, particularly 1v1 and such.

Thus as jax when you stack bloodrazor, rageblade, titanic and his R passive you should in theory have a very powerful combo ongoing there, the only real issue´s i can think off are delayed CDR and the gold costs.

As for my own item choices on shyv, the reason i picked blue smite is because basically the entire enemy team spent all their time trying to run from me, there is no point in adding to dueling potential when people are giving their damnedest to avoid having you anywhere near them x)

Even Darius ran the hell away whenever i appeared.......or at least he tried, i was a good part of the reason he had to stop trying to splitpush.

To illustrate on that, check the game before, there the enemy team had both Aatrox and Trundle who both liked fighting with me hence the red smite.

Being somewhat adaptive with your builds is key to success, champs who are unable to do so often suffer greatly the moment any of their items are even slightly nerfed or when they are countered.

IG SOTVAN2 votes

jax R dont scale with as, it scale with AD or AP, rageblade is not bad but if i mention best champs to build trinity on i say udyr and jax, both can proc it every 2sec (tri cd 1.5 sec) but on udyr people dont build it because he is not designed with a late game carry kit and have no gap closer, trinity is best item on jax, also for tower taking, without trinity force tower taking power will be super lower for smite, ofc red smite is only choice if u want duel and carry late and power farm, because it is like a half exhaust (-20% dmg) and half ignite (+true dmg on aa).

i dont think core items are something u change, i build same first items all of my games, only when one assassin is super fed that force me to build defensive to survive their dmg and run out

Thefrostyviking1 votes

Jax R scales of ATS in the sense that more attacks=more third hits=more damage.

Rageblade by extension is thus great since it has AP, AD and attackspeed.....along with that passive that causes onhit effects to activate twice on every other auto attack.

As for towerpushing.......correct me if i am wrong but Jax W does not apply on towers right?

Meaning that unless you activate it, hit the tower and then a minion to be rid off it then it wont go on CD.

I honestly think that between the higher AD and attackspeed provided by rageblade it will actually end up being faster than triforce overall, since you wont always have a minion to abuse to lose your W.

And even if you have a minion there.....the triforce AA buff is "only" 200% AD.......so the time you spent on auto attacking on a minion to be rid of the W ensues that you wont really profit timewise compared to rageblade.

And when i was on about adapting builds i was on things like skirmishers sable and stalkers blade, one for dueling and the other for chasing.

Core items are truly not often changed, but there are exceptions, for core items are core because they provide things that a champion needs and helps their performance.

But, when you aim to accomplish different things or do things in a different way there is no guarantee that the same items will accomplish the deal, thus you have to look for items that do let you do what you wish/need to.

I mean, just look at Darius for instance.

For ages any player worth his salt was rushing item 3071 on the champ, however as times have changed and tanks are fading now we are suddenly facing a situation where Darius just wants to do damage without worrying about resistances(tanks).

Thus he has now switched to triforce.

Many marksmen are also adapting builds left and right, so to me its not really a big deal to switch items around^^

JMoormann4 votes

They already said they are looking for a better solution for funneling, but that they weren't able to come up with a more elegant solution as quickly as this patch, which might be the playoff patch for certain regions.

I recommend actually reading Meddler's posts, if you did you would have known the reasoning behind those changes.

My Waifu Vanilla1 votes

Nah gotta complain about things already answered and farm upvotes off of other people that don't read things so now these types of posts get pushed to the top to spread EVEN MORE misinformation. I hate the boards system.

Aptest3 votes

riot makes strategy to nerf fast-farming on hyper-scaling late game split pushing duelists... ...I would say: working as intended.

vortex373 votes

they wanted to stop mid sup and funnel strat but among many options they picked one that fuc other traditional players as well

Kelly K4 votes

what are the other options?

3TWarrior1 votes

they could buff jungle items and monsters at the same time so that there are noticeable results for clearing them while still requiring an investment of time to do so

they already adjusted the experience so that you can't get an early level 2 by stealing gromp and a few number tweaks would make the jungle the jungler's primary concern

they could also tone-down any jungler's ability to farm without damage taken so that a jungler can't run into lane with full health without investing time into the match(graves for instance...)

player05842 votes

same for rengar

Unholyheart1 votes

duskblade + last whisper on jungle items . POGGERS

Colton1471 votes

{quoted}

duskblade + last whisper on jungle items . POGGERS

https://www.youtube.com/watch?v=umDr0mPuyQc

behzad152 votes

"YoU aRe nOoB dUDe jUMp iN teAmFigHts wITh tRYNdamEre KiLl aDC aND gO oUT NoT sPLit pUShing" - RiTo bALanCE heAD

FElokee2 votes

just play fortnite

Warlord Rhinark7 votes

{quoted}

just play fortnite

I'd rather die.

The Bad Touch1 votes

{quoted}

just play fortnite

Nah PUBG Riots partnered with that shit.

Ok sure but why2 votes

I just don't finish my jg items on them tbh

AugustHeatHaze2 votes

honestly i cant even tell what your issue is because you are a bit incoherent and ragey

higura2 votes

first of all...neither trynd or jax was made for jungle (not that i mind that they could, just saying...)

2: you do understand an item like that would effect alot more champions than just trynd and jax right?...they just nerfed Aatrox and Irelia becuase they where too bs...try give them a cheap item 3078 in a from of a jungler item , or really give adc a easy cheap way to get item 3031 ...every adc would run summoner 11 if they could get that...

Arammus1 votes

your average riot here.

AirKingNeo1 votes

I don't even understand this post nor do I think who it is complaining about will.

Nøctμrne1 votes

Did they do something to jungle gold in lanes? I noticed while Jungling with Nocturne that I was getting 4 gold from minions because I was holding a lane while a teammate was gone.

Hibeki1 votes

Yeah all none completed jungle items, as in not fully upgraded, have a passive which means if you have the most gold on the team lane minions grant 10 less gold.

This is a temporary fix to funnelling.

KirbyCake1 votes

Maybe you're clueless but the change was made because people were abusing smite mid in solo queue lol

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