how come viktor's e gets blocked by yas's w?

Taerene··1 votes·982 views

I've had games where i was viktor and fought with yas, e'd to finish the fight, but he blocks it with his w. Like, the laser literally STOPS in it's tracks. I've almost died from this a few times. Why does his w (which blocks PROJECTILES) block viktor's e (a LASER), if it isn't fired a certain way?? I mean, I don't care about yas too much, but really?

19 Comments

Mysticman893 votes

Lasers are just lots of photons being projected.

Unless it belongs to lux.

ChaddyFantome1 votes

{quoted}

Lasers are just lots of photons being projected.

Unless it belongs to lux.

...Unless it's Lux's ult. xD

God Raijin1 votes

Not even yasuo is cancer enough to stop the KamehameHA!

Calabok3 votes

His laser is made of corn. Once shot out his "artificial hand hanging from his head" it turns into a spaghetti string, thus block-able by a wall of wind produced from a swing of a sword.

Taerene1 votes

delicious

lightdragoon882 votes

Projectiles are anything that has travel time.

Lux's ult and Xerath's Q are instant and therefore cannot be block by the windwall for instant.

Vikor's E, while a laser, does travel along the ground, therefore it has travel time and thus: Is blocked by windwall.

MrSuperCat2 votes

blow on a laser pointer, you'll notice that it disapears. dont question it...

Fondling Gems1 votes

It is traveling along the ground. If it travels it is a projectile. The only difference between it and other projectiles is that is starts at a point of your choosing, but it isn't really any different from something like Varus Q.

Don't complain, Vik actually has it easy since he can spawn it behind the windwall and still hit him.

Taerene1 votes

technically, the laser is still a laser. laser is concentrated light which isn't mass. a projectile is an object, which is mass. The laserr may travel, but a transparent wall for blocking projectiles, shouldn't be able to block a concentrated light like viktor's e

Fondling Gems1 votes

Ok, well if you want to mix IRL logic and game logic Yasuo wall still wins. You see Yasuo wind wall blocks projectiles. In the theoretical universe we just created that puts Champion abilities in IRL, Yasuo W becomes a law of the universe. It blocks all projectiles. Lasers are light, light travels, as such light is a projectile. That is why light has a speed, aka the speed of light.

A projectiles is a body that is traveling. Light is a molecule, simply one that does not have mass, aka a photon. As such it is still a projectile as it is still traveling through the air. You can most certainly have objects lacking in mass, as there are no laws of the universe preventing that. It is why we can simulate massless items in games easily. As such a laser is a projectile, as it is large numbers of photons of light traveling in a direction. By the laws of the LoL universe, Yasuo windwall blocks all projectiles. As such Yasuo windwall does stop lasers.


The reason it does not stop lux laser is because it is not a projectile, it is photons of light coming into existence at a point, but not traveling at all.

Taerene2 votes

light are not molecules, molecules are mass. if light is a molecule, which is mass, but light isn't mass, that's impossible. Light is actually electromagnetic radiation waves, energy (which is not mass). It still travels, but not as mass. "Projectile" means an object moving in space through force. "Object" means a thing of mass.

Taerene2 votes

light *is not *a molecule

Fondling Gems1 votes

Light is not a molecule, but is behaves as one. Light behaves the same as any particle, following all the same laws. In the same way light can travel and physically interacts with the world around it. As such light is highly comparable to a molecule, as in no way does it change the math applied to a molecule when you apply it to light.

Just as a molecule does, light travels, and is a projectile. A projectile does not need to have mass to be a projectile. That is just flawed logic. Anyone who works in programming could tell you that everything we work with, from physical objects to light, does not require reprogramming how the laws of nature function to make a particle behave normally at a mass of 0. It does not interfere with any of the laws of nature that we are making a program abide by. I can throw a 10ft cube in a simulated world that functions as ours does and give it a mass of 0. It works exactly as it theoretically would in real life, aka the same way light does. It can be a projectile like any other.

This isn't us twisting the laws of physics to suit a video game, this is simply how the laws of physics apply. That 10 ft cube is most certainly a projectile so long as it is moving, and it has a body. It not having mass does not change that in any way.


Your logic is flawed because a projectile is not defined as having mass, it is defined as having a body, and a body can exist with a mass of 0.

Either way this isn't something that can be discussed properly as you are trying to force real life logic on a video game. At that point you have to apply rules of the game as though they were real life. It doesn't just stop at Yasuo windwall blocking all projectiles. You then have to realize that the game's definition of projectiles is different than yours. Then everything that is defined as a projectile changes. Suddenly you get to the point where putting game logic in real life completely erases real life with game logic. This is because the game exists in real life, so the logic in the game is not flawed, as it is a reality within a reality, and according to the logic of our current world, Viktor laser is blocked by Yasuo windwall because if, in real life, I shoot a viktor laser at a yasuo windwall it gets blocked. Why? Because I am playing LoL and that is how LoL works... In real life.

Taerene1 votes

Good point. Btw what grade are you in? Not preparing an insult, just asking.

Fondling Gems1 votes

First year of College. Programming specifically. While I find science interesting it was never my strongest subject, hence some mistakes I made. I am more of a math person, so I tend to think about things like light in terms of how you deal with them mathematically in programming, rather than in terms of their technical structure. If you can refer to light as having a structure.

Taerene1 votes

cool

ChaddyFantome1 votes

The best part is, if you aim the line parallel to the WindWall, it still goes behind it and doesn't get blocked even tho the beam logistically should get blocked like when you aim it perpendicularly since it visually passes though.

So Viktor's laser is situationally able to ignore windwall apparently.

Taerene2 votes

ik tht's cool, but it's still weird how it can just stop it upon interaction. besides, u'd prob need to get closer to do it successfully. And yas is a dangerous champ to go close to usually lol.

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