How to Riot should fix fiddlesticks to make him viable again
Fiddlesticks in this current meta sucks, he is not viable and doesn't work in the jungle anymore and isn't in the same category as the assassins. I feel that making his e cool down shorter was good but I feel the main problem is a new things with the formula and I have a new ideas to change him to make him better
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make his ultimate cool down lower and/or the ability power scaling higher Fiddlesticks has a great kit for team fights, but when you mid around the corner and you ultimate in it does barely any damage to them when you build full ap. and when you build full ap you are really squishy and it cant 1 shot their adc like a Katerina or Leblanc can. if you were to make the cool down from fiddlesticks ult to 90/80/70 would be must better then 150/140/130. his ult is very vital to him as a champ and its damage from his ult is very low with a 45% scaling like all his other abilities with makes me question the amount of testing you put fiddle through but that doesn't matter. I believe that is should be increased to maybe 60% if you don't want to reduce his cool down. it would make fiddle ap more viable and would give more a punch during teamfights.
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make him have a useful passive his passive is ok I thought but dumb in game. you only sit still when you are casting your moves but in the end it doesn't give much in return when most of his moves require him to not move while he casts them. why does he need movement speed to run when he needs resistances when he stands still and casts his abilities. I suggest that you make it so when he stands still he gets armor and magic resist like his current passive. this will make him able to ult in and be tank enough and to be able to take trades in lane or the jungle. I'm not sure the exact amount he would receive but it should last around 4 seconds after standing still for 1.5 seconds (the duration of his ult)
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make if possible for him to either receive a way for his E to bounce of himself or find a way for him to fight in the jungle you have fiddlesticks as a jungle but he cant clear as well as others. I'm not asking for you to increase his clear speed but when a jungle like fiddle takes forever to do his clear he gets under level to the enemy jungle, allowing that jungler to be able to invade fiddle with no problems and to take his camps without a fight. fiddle is pretty squishy and when he gets into a fight against a lee sin or a rengar when he tries to throw his E and it only hits his target once and then its on cool down then there's nothing that fiddle can do but run away and let him take his camp/objective and not fight him. if you made it possible for him to bounce his E of himself it would make him able to fight in the jungle and would also increase his clear time when he does blue/red buff and other camps like dragon/ scuttle/ baron. it would change the way you play fiddle in lane since you wouldn't need to use the missions to bounce his E but is would make him a lot more viable.
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he is never played in higher elo he is never played in higher elo in masters and challenger and that's because he doesn't stand with the better jungle midlaners like lee sin or viktor. his kit has a lot to bring to a team and I know that with a few changes he could become viable and playable again.
I hope that riot will see my post and will take the things I said into consideration. if any other people have any ideas on how to improve fiddle comment and we can talk about it. I feel that fiddle has a lot of potential but there's also a reason that he has a low play rate in his positions.