Why is Devourer a thing...it's one of the worst items for teamwork Riot could have made

FinalAgent17··1 votes·307 views

I personally HATE the Devourer enchantment. I rarely ever see someone use Devourer correctly...almost every time someone builds it, they sit in jungle forever and don't gank. Riot keeps saying the game is all about teamwork, but this item is practically always used in an anti-teamwork manner, and I don't think it should exist. It happened before with Feral Flare, and Feral was (in my opinion) rightly removed from the game. Just looking for a little discussion...do you all dislike the devourer enchantment, or do you have a differing experience?

5 Comments

aaronautumn2 votes

whichever team has a jungler that doesn't use devourer has an advantage: greater map presence, and they're typically tankier. once the novelty wears off i imagine we'll see it a lot less.

Prospector Pete1 votes

Maybe this is all Riot's plan. They're distracting us with devourer so that they can carry out with changing other items.

Linna Excel1 votes

It's called powerjungling. Sometimes the meta needs your jungler to stay in the jungle for 10-15 minutes.

insaiyanbacca1 votes

well i mean there are junglers that will farm a lot really whether devourer exists or not main 2 that come to mind would be ww or shyv just because shyv doesnt gank all to well and ww cant gank without ult

FinalAgent171 votes

Right, but at least WW can gank at lvl 6...Devourer keeps them in the jungle forever. Even if they emerge strong, the enemy jungler has generally decimated a few lanes, putting the overall advantage on the side of the ganking jungler. One strong jungler with no kills/assists doesn't equal a strong enemy jungler with several kills, and several assists (also getting teammates kills). Just seems counterproductive for Riot's goal. I like almost all the other changes they have made so far.

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