Cho'Gath and his execution "marker"

Yokujin·6/12/2018, 4:21:58 AM·19 votes·9,946 views

Truth to be told... I didnt even know he had such a thing nor many people can even see the marker properly, even less if: -In team fights -Auras, or other on-champion effects (like Nasus' ult) covering the marker -Colorblind people will probably never notice this

Unlike Cho's execution markers, many other champ's markers are above head: Garen's villian, Evelynn's X, Pyke's red HP bars...

https://media.discordapp.net/attachments/414247705452347393/455914060643565569/unknown.png

Left: Really... a pulsating aura-lookalike I didn't even know it was meant for Cho'gath Center: Like give him something for what he represents like a maw surrounding the enemy champion ready to be eaten whole Right: I actually like this one

18 Comments

KVbqbFsC8e6/12/2018, 5:00:32 AM5 votes

An execute indicator is 100% unnecessary in the first place, and I say that as someone who plays Cho quite often.

Birbonius6/12/2018, 5:35:34 AM4 votes

Before the visual remake of his abilities,the indicator was made with a lot of white spikes around a glowing red aura at the feet of the champ,that was quite easy to see if you knew to look for it. I still don't understand why they changed it into something impossible to see. It may not be essential,but it does help in the early stages of the game when you're not sure if you can kill someone.

BEK Makadur6/12/2018, 4:27:55 AM3 votes

Agree

OnIy Leona6/13/2018, 12:44:11 PM2 votes

i was just complaining about this, like pyke gets a marker on health bar, that even changes. cho gets this tiny ass marker you can barely see while youre a big ass mofo towering over them, plus in teamfights omg

ZeroAgainst6/12/2018, 8:17:20 AM2 votes

yeah this was implemented like shit idk how they screwed that up

Phhase6/12/2018, 5:59:56 AM2 votes

Yeah, the indicator also doesn't take into account shields, spell effects, and sometimes, it's just plain wrong (In both directions). It can be really frustrating. Honestly, Pyke's system where you can always see how low their health has to be for you to kill them is WAY more intuitive and useful.

Malevolent Metal6/12/2018, 2:32:59 PM2 votes

I would upvote this 50 times if I could, his Ult indicator is just pathetic.

NotAPurpleFrog10/7/2018, 11:33:37 PM1 votes

Better yet, make his ultiamte deal Attack Damage instead of giving a tank a True Damage execute that is based on his own health.