Skip to content

Cho'Gath and his execution "marker"

Yokujin··19 votes·9,946 views

Truth to be told... I didnt even know he had such a thing nor many people can even see the marker properly, even less if: -In team fights -Auras, or other on-champion effects (like Nasus' ult) covering the marker -Colorblind people will probably never notice this

Unlike Cho's execution markers, many other champ's markers are above head: Garen's villian, Evelynn's X, Pyke's red HP bars...

https://media.discordapp.net/attachments/414247705452347393/455914060643565569/unknown.png

Left: Really... a pulsating aura-lookalike I didn't even know it was meant for Cho'gath Center: Like give him something for what he represents like a maw surrounding the enemy champion ready to be eaten whole Right: I actually like this one

18 Comments

KVbqbFsC8e5 votes

An execute indicator is 100% unnecessary in the first place, and I say that as someone who plays Cho quite often.

Phhase3 votes

On the contrary, I feel like it's EXPLICITLY necessary, also speaking as someone who likes Cho. After all, the point it to get the kill with it, right?

KVbqbFsC8e5 votes

Yeah, but it also makes it easier than it needs to be, especially because the ult is 100% true damage.

Yokujin3 votes

you say that and garen has a much better execution indicator

https://cdn.discordapp.com/attachments/414247705452347393/455923536125624321/unknown.png

https://cdn.discordapp.com/attachments/414247705452347393/455923612038463488/unknown.png

not only that, but he also deals at least 40% (!) true dmg to villian at lv16 vs some 500~1000ish true dmg on chogath

OnIy Leona2 votes

pyke gets a marker and even a health bar change when he can execute

frafdo1213331 votes

[{quoted}](name=The Big Piece,realm=NA,application-id=3ErqAdtq,discussion-id=Wa8yERJR,comment-id=0001,timestamp=2018-06-12T05:00:32.670+0000)

An execute indicator is 100% unnecessary in the first place, and I say that as someone who plays Cho quite often.

the fact you play him often is why you don't need it. Players like me do'nt know how much damage it does.

ForeverLaxx1 votes

[{quoted}](name=The Big Piece,realm=NA,application-id=3ErqAdtq,discussion-id=Wa8yERJR,comment-id=0001,timestamp=2018-06-12T05:00:32.670+0000)

An execute indicator is 100% unnecessary in the first place, and I say that as someone who plays Cho quite often.

You're going to get downvoted because todays gamers need a busy lit-up screen cluttered with "information." The rest of us just recognize it as useless noise.

Mogarl2 votes

The indicator fills the same role as jungle timers, It removes a superfluous skill test that's more about knowing where to find info than using it. If you know how much damage your ult does to a champion you can just read their portrait info to see when you can kill them anyway.

Birbonius4 votes

Before the visual remake of his abilities,the indicator was made with a lot of white spikes around a glowing red aura at the feet of the champ,that was quite easy to see if you knew to look for it. I still don't understand why they changed it into something impossible to see. It may not be essential,but it does help in the early stages of the game when you're not sure if you can kill someone.

BEK Makadur3 votes

Agree

Phhase2 votes

Yeah, the indicator also doesn't take into account shields, spell effects, and sometimes, it's just plain wrong (In both directions). It can be really frustrating. Honestly, Pyke's system where you can always see how low their health has to be for you to kill them is WAY more intuitive and useful.

Jarring1 votes

pyke's also works through all of these too right? it specifically states that if they are at or below an executable HEALTH.. cho's just states that he does a certain amount of true dmg and gives him a stack of hp and attack range if it successfully executes. the reason they have it like that is because the reward is extremely high in comparison to other champions who receive no direct reward other than getting the kill. Pyke does give that assist gold tho.. meh. If cho's was similar to pyke's i think it would be better in the end.. especially if it took into account the shields as well. Otherwise, it would still be useful cuz u could easily see if the shield would negate its execution. also spell effects shouldn't do anything considering its true damage.

ZeroAgainst2 votes

yeah this was implemented like shit idk how they screwed that up

Malevolent Metal2 votes

I would upvote this 50 times if I could, his Ult indicator is just pathetic.

OnIy Leona2 votes

i was just complaining about this, like pyke gets a marker on health bar, that even changes. cho gets this tiny ass marker you can barely see while youre a big ass mofo towering over them, plus in teamfights omg

Yokujin1 votes

did i mention veigars marker? i definitely didnt, he doesnt have one

veigar: maximum ult dmg treshold: 33% hp

compare evelynn: ult dmg doubled if 30% and lower

thats already 2 champs having no or only a weak indicator

NotAPurpleFrog1 votes

Better yet, make his ultiamte deal Attack Damage instead of giving a tank a True Damage execute that is based on his own health.

More from Gameplay

More by Yokujin