Can we talk about how the lol system punishes entire solo queue teams with a leaver

yogoo0··9 votes·7,719 views

So you're in solo queue promos and you get into a match. 7 minutes in your jungler dies in a failed gank to the top lane and your top decided to leave and they're not coming back. Now it's a 4v5 and you're almost certainly going to lose the game when it could have been an easy win. And you lose your promos. All the work you did getting there wasted by a single person. How is it fair that someone intentionally leaves the game and the 4 other teammates still have play out the game they know is a loss and lose promos/lose the same amount of lp as a 5v5? If you're gone long enough that leavebuster puts that X through the portrait and doesn't return or attempt to return there should be some sort of cushion for the other team members who did nothing wrong. Whether that can be a loss prevented, reduced lp loss or temporary increased lp gain or some other method. It seems like Riot is only focused on punishing those who do and doesn't care about how those leavers affect other people. Riot is basically the 0 fighting tolerance school and when someone in a group hits someone everyone gets punished for it. There are so many other moba type games that when someone leaves there is a cushion for the other people who didn't leave. Why won't riot implement one here?

10 Comments

cars3n3 votes

It could be abused.

“It’s gg, someone leave so we keep our LP and leave”

IainG102 votes

Easy; give it a '3 Strikes' style system; if you leave enough games where your team is behind by some meaningful margin, you get banned. Maybe have it reset every Season, or tick down by 1 every month without a game left, or some other way to decrease the false positives of hardware errors, power failures or ISP dropouts. But have a system where you only have a very small pool of 'free leaves' before a free instaban, and people won't be so willing to be the one to take the hit.

General Esdeath 1 votes

{quoted}

It could be abused.

“It’s gg, someone leave so we keep our LP and leave”

Then that person can enjoy being banned

Ironmad1 votes

Maybe give me more points in ranked if I don't die alot and have many assists. Ignore kills so people don't ks

church arson1 votes

what kind of logic is this? lol

then people will hit the enemy once and leave the rest to the team. that would be plain awful. basically like ks, but you're trying not to ks.

if a system like this was to happen, (x + y)/2 would be the best solution, x being kills and y being assists. they should be equal in worth.

hiyares1 votes

{quoted}

Maybe give me more points in ranked if I don't die alot and have many assists. Ignore kills so people don't ks

gg tanks in solo que lol who are there to you know die for the carries

Cevrad1 votes

I think the saying is: "It all comes out in the wash.".

Unstoppable Monk1 votes

We don't even have a dodge button that makes us aware of how much LP we lose without having to manually do it.

Nicolasbo1431 votes

Then if you are facing a team with a DC, you should not gain LP in order to prevent LP inflation

rtbf2476264231 votes

In dota2 when it becomes 4v5 the leaver gets a ban or some form of punishment after being out of the game for 5 minutes (they're given a chance to rejoin) and while it's 4v5 the other 4 players receive bonus passive gold income and they receive more experience from things which lets them make up for the lost player as they are able to keep up interms of skill levels and items.

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