Annie Proposal for her R's Unhealthy Counterplay
As it currently stands,
's ultimate is very similar to the old baby cradle that
had. It's an instant gratification, point and click AoE team smasher. Now something that had me thinking was how Annie threw her Tibbers in the animated cinematic.
https://youtu.be/tEnsqpThaFg?t=3m20s
I kind of like the way that it looks and feels for how her ult -should- function. If you make her ultimate similar to
's Q on his Kit with maybe a slightly shorter delay, I feel like there would be good counter play and team comps setup around her rather than just having her as a reliable, brain dead nuker. This would also add more emphasize on her role as a support and a mid since comps would need to work on hitting multiple foes or CC chaining a team with
's ult. I also can't help but feel like it needs a slightly longer CD considering the bear lasts such a long time and her ultimate is literally being "thrown" the equivalence of a little girl throwing with the arm of a Major League Baseball player. It makes no sense and lacks viable means of dealing with her which is why her mid lane is considered one of the "OP's" right now.