Ahri changes seem unbalanced. Update her in game stats to represent her current stats.
Please explain these changes, here is the before (July 8th) and after (Feb 20th) changes: Notice they buffed the AP on the orb of deception as the only real buff. The Fox Fire was reduced by 56/1% and the Charm is almost equivalent in damage as it was before with the removal of the 20% damage modifier. Ult doesn't appear to have changed. The passive is slightly different as well as some other reductions in range. How is the 4% increase a compensation for DFG (20% damage amplification)
Before DFG Removal Orb of Deception: MAX. DAMAGE TO THE SAME TARGET: 80 / 130 / 180 / 230 / 280 (+ 66% AP) Current Stats Orb of Deception: MAX. DAMAGE VS SAME TARGET: 80 / 130 / 180 / 230 / 280 (+ 70% AP) [4% increase]
Before DFG Removal Fox Fire: MAX DAMAGE TO THE SAME TARGET: 80 / 130 / 180 / 230 / 280 (+ 65% AP) Current Stats Fox Fire: MAX. DAMAGE VS SAME TARGET: 64 / 104 / 144 / 184 / 224 (+ 64% AP) [56/ 1% decrease]
Before DFG Removal Charm: MAGIC DAMAGE: 60 / 90 / 120 / 150 / 180 (+ 35% AP + 20% more magic damage modifier for 6 seconds) Current Stats Charm: MAGIC DAMAGE: 60 / 95 / 130 / 165 / 200 (+ 50% AP) [+20 /+15%/-20% modifier] In essence about the same damage as before if not less because the modifier likely would have produced more damage when combined with other skills.
Before DFG Removal Spirit Rush: MAX DAMAGE TO SAME TARGET: 210 / 330 / 450 (+ 90% AP) Current Stats Spirit Rush: MAX. DAMAGE VS SAME TARGET: 210 / 330 / 450 (+ 90% AP) [no change]
Her damage output is LESS then it was before the DFG removal (except for her Orb which was buffed). Playing her now with the damage reduction you really notice that she can't really compete with other mage's not to mention assassins. At the very least we need to make her damage bar represent her realistic damage output. Her percentage bonus that used to be on her charm was what made her an assassin and provided MORE damage then the charm is now when used with her other spells. Now she is just a mage with high maneuverability. I played her a lot before we had any changes, and while the majority of the changes do not bother me I feel she is lacking something because she is not as fun to play anymore.
http://i.imgur.com/7qDfBFY.jpg
Personally I feel that her being an assassin fits in with her play style and lore background more so then it does being a mage.