Kog´Maw is dead and needs some love; Implementation from his story into gameplay
Hello Community!
As a FORMER Kog´Maw
main he is in the gutter and in my Elo(Diamond+) almost unplayable. With a pickrate of 0,9 (Lolalytics Platin+) for almost a year he is in no games, in my last 100 ranked games I havent seen him once. His last direct change was in patch 8.17 which almost had no effect, after that he was nerfed by the Guinsoos Rageblade
changes in Patch in 9.10 which were mostly aimed to nerf Vayne
, Kaisa
and Varus
(Proplay). It has been too long since he had some help, i think it is time for some direct changes.
In the lore Kog´maw is described as a curious, all devouring monster that desires unique tastes. A feature like that could be implemented to make the champion more fun to play, for example killing each jungle monster once to improve your E permanently, killing each enemy champion to gain a stat permanently, or maybe killing dragons/barons gives him some of their buffs as permanent buffs (absorb and evolve?). Sometimes I don´t even skill my E before level 7 because I need more power in W and Q...... These are just ideas to give the champion a unique gameplay, what are your thoughts in this champion? What buffs does he need? Im also totally happy with +5 Movementspeed, better than nothing :/