Darius' Q blade width hit indicator is misleading
Riot I have a request here (I never forum post so this is pretty major. At least to me and I am sure many other
mains)
When
got the Q blade width nerf I was pretty upset, but in the end I learned to just deal with it. I however always noticed something odd and annoying. When winding up the Q animation and aiming it to hit the target I noticed that they could be in the center of the Q (Where the blade width and the shaft width meet) and somehow not take the full damage or get stacked. So I recently decided to go into the practice tool and take a look at the Q animation and what I saw genuinely pissed me off. When winding up the Q the hit indicator (that
and the enemy team sees) seems normal, but when he actually swings the axe the hit indicator gets smaller by the 50 units it was reduced by. This little thing makes the Q hit indicator very misleading and if the blade width change isn't going to be reverted then at least you guys should fix the wind up indicator so that it matches the swing indicator making it easier for
mains like myself to reliably hit our targets instead of thinking it's gonna hit then seeing it not hit and looking like an idiot.
I personally think the blade width should be reverted cause it doesn't make sense for 50 units of a sharp blade to randomly stop being a sharp in that exact spot at that exact moment.
I hope this get attention cause this is very concerning and annoying to know and kind of ruins
a little bit. I mean it won't stop him doing what
does best, but it's still something that should be fixed.