Suggestion for Rito - Rewarding positive, Punishing bad. Simple. Easy. Delightful

46201795_DEL··0 votes·392 views

I will make this simple, just want to make a suggestion to Rito, I only care about a red replying and that's it. •Rito tried to make premades more popular by giving IP randomly, it failed. -Rito has "honor" system to "reward" players end of game, no biggie and no one hardly does it outside of innocent bot players.

New Concept

(I am giving concepts, not actual numbers, that's for rito to tweak, overbalance, break, and repeat) 1.Instead of "Honor" you replace honor (or add into it) a FLAT IP reward for positive play during the game, win or lose. 2.Add a "negative player" - after enough "negative" ratings from players, you get decreasing ip gains until you get 0 ip per game, this is direct punishment for playing negatively.

THAT IS THE CONCEPT RITO, PLEASE ATLEAST ACKNOWLEDGE THE POST. more details later, but the above is the concept for you to dance with.

examples of how it works

The honor system is weak for rewarding positive play. And the tribunal system is weak for punishing bad players. They just play on smurfs in worst case scenarios when they get a temp ban. DON'T DO AWAY WITH THE TRIBUNAL, let it do its "job", but add some more realism.

So if a player plays positive, enemy players and allies can "give honor" at the end lobby, but instead of honor, or as a bonus to honor, they get a flat ip bonus. like 5-10 ip. This works better than forcing people to premake with random people from chat rooms just to get a chance at random ip. (really, do you think the spike in premade teams WASN'T random people trying to get bonus ip?) IF you keep giving the same player this bonus (as in premades) they get less and less to prevent spamming/milking. or just disable it for people in a premade team and let them have the chance at random bonuses. Give the soloq players like me some love who cannot play at regular times to play with friends.

If a player playes NEGATIVELY: people can give the opposite of honor, a negative click. If a player gets consistent negative clicks (like for 2-3 games or something that will give immediate results), they get decreasing ip gains like half the ip, and then 0 ip. make it swift justice, not after 100 games you get 1 ip less. come on rito. If a negative player being punished and gets 0 ip per game gets a positive rating/honor, they GET NO IP REWARD, only after they get enough positives to offset the bads and prove they are playing positive attitude etc, they start to increase their ip back to the BASE IP REWARD. this applies to first win of the day bonuses too.

SUMMARY: This gives instant reward to positive play/attitude, makes positives games. And punishes negative play/attitude/flaming/trolling immediately in a way that actually hurts the player, they have to really "improve" their behavior to get ip back. As a player I dont' use the tribunal, I won't waste time anymore reporting, because likely i'll never see the player again anyway. and face it rito, people can flame/troll any one game or even 2-3 and not get punished at all. This system WILL punish that. Heck, make it after a single game. if you collect 4 negative clicks in a single game, you get 0 ip for your next 2 games. There will be that one person who is salty and thinks their team sucked, and they'll "negative" vote everyone, but if you just get one vote, it doesn't count. Same goes for that salty player, if they negative vote too much, then their "negative" votes count for less than others. Also if a player just spams positive votes for everyone, they have a limited amount of positive votes per day or something, that way no one spams it and it is a good way to say "thanks bro, that was a pleasant game, here is some bonus ip, ggwp" whether you lose or win.

I can think of every possible scenario to this, problems and OP problems. IF this actually catches a red's attention, please pm me and challenge me with any downfalls. I'll explain it all. :)

Too much free IP? no one is buying rp anymore? cap the IP bonus at like 40 per game or something.

TLDR: YOU GET IP BONUSES GIVEN BY PLAYERS AT END GAME LOBBY IF YOU PLAYED POSITIVE, AND YOU LOSE IP REWARDS IF PEOPLE VOTE YOU AS NEGATIVE. THIS DOES NOT AFFECT/REPLACE TRIBUNAL SYSTEM.

peace

2 Comments

46201795_DEL1 votes

QUESTION FOR RED: Is this something Riot can take seriously and look at, if so can you please push it? or have they already looked at something like this? Any specific reason why this is an invalid or undoable option?

Thanks

whocares1231 votes

I think the concept is good, some of the numbers may be a bit too extreme, but it could be a good system for riot to tweak with.

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