Miss Fortune - Gameplay update - ideas(from EUNE boards , my ideas)
Hello summoners. As you could see , Miss Fortune is receiving an visual update (and man , it's awesome) and a small gameplay tweak(hidden nerf , more exactly). She loses her grievous wounds , for a small damage buff to her "double up". We all know that Miss Fortune lacks identity , and has a very low mobility due to her useless passive , so i thought about a passive rework , and a kit tweak. So:
Passive
Every 30 seconds(or other timer) , Miss Fortune's next ability becomes empowered , gaining extra effects
Double Up
Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.(as live)
First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+0.85 Attack Damage) (+0.35 Ability Power) Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+1.0 Attack Damage) (+0.50 Ability Power)
Empowered : Miss Fortune fires a shot through an enemy to hit an enemy behind them. After first enemy hit , it explodes in a cone , dealing 50% more damage to all the units in the area.(Something like Graves's ultimate , but at a smaller scale)
First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+0.85 Attack Damage) (+0.35 Ability Power) Second Target Physical Damage: 60 / 105 / 150 / 195 / 240 (+1.0 Attack Damage) (+0.50 Ability Power)
Impure Shots
PASSIVE: Miss Fortune's basic attacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 times per target. ACTIVE: Miss Fortune gains 50/55/60/65/70 bonus attack speed and 30/35/40/45/50 movement speed for 6 seconds. Movement speed will decay after 3 seconds.
Empowered : Miss Fortune's basic attacks deal 6% AD bonus true damage, stacking cumulatively up to 5 times per target.
Make it Rain
ACTIVE: Miss Fortune rains hundreds of bullets down onto the target 400-unit diameter area, which begin landing after a 0.5-second delay. This area lasts for 3 seconds, Slow icon slowing and dealing magic damage every 0.25 seconds to enemies within.
Total Magic Damage: 90 / 145 / 200 / 255 / 310 (+0.8 Ability Power) Slow: 45 / 50 / 55 / 60 / 65%
Empowered : Enemies caught in the area , at the end of the spell , wil be rooted for 0.25/0.5/0.75/1/1.25 seconds.
Bullet Time
ACTIVE: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. A wave is fired every 0.25 seconds, dealing physical damage and applying Impure Shots' passive magic damage and stack to all enemies within the area.
Physical Damage Per Wave: 50 / 75 / 125 (+0.2 Ability Power)(+0.1 Attack Damage) Maximum Physical Damage: 400 / 600 / 1000 (+1.6 Ability Power)(+0.8 Attack Damage) New Stack Limit: 6 / 7 / 8
Empowered : Miss Fortune becomes immune to any source of disrupt during her channel (moving still cancels her ultimate).
Soooo , with these changes , i think Miss Fortune will return to the place she deserves , because right now , she is in a pretty bad place , and , with the removal of grievous wounds , she will be worse. She will become strong , not OP , just strong (she still lacks mobility , untill her W is up , and has no escape , untill her passive/w is up)
What do you think ? Any suggestions ? Thx for watching !!