A few things
I have a few questions.
1.i recently watched a few professional league games, and saw the cs was MASSIVE. My question is how is it possible and how can I achieve it? I cs pretty decently, but I can never reach that much. Do they do seem to stay in lane a while, but I can't figure out why I can't have cs like that. Maybe it is because in unranked solo queue people are OBSESSED with roaming and are practically never in their lane, and if they win lane, then they can't push in fear of getting ganked and not being able to return for cs.
2.kindred adc. Does it work in unranked?
3. Roaming and warding, I really don't understand. When to roam, how to roam, and how to keep your cs healthy. And warding.....kind of obvious what I'm asking.
4. Roles. What role is best for carrying your team in unranked solo queue? I like mid, jg,and adc, but which two are the better ones? I was thinking mid is good because of natural,y great position to roam, and good snowballing, but botlane usually feeds. Jungle is a good role to carry except for the fact that you have 3 possible feeders, and at least one usually feeds. And adc is kind of hard to carry with potato supports, and 1v2ing is pretty tough, but if there are any support player willing to duo queue with me I would greatly appreciate it.
Mid landers I play:
Junglers I play:
Adcs I play:

Thanks for answers but please don't try to be negative, it benefits nobody at all.
lol)
I think the roam-at-20 is a better idea because if you get 10 cs per minute, you'd have 200 cs, and that's enough to start roaming and not worry about your creeps. As for wards, if you're asking about enemy wards, um, just get
/
to remove them. Your own wards, just place them in bushes where:
--Your enemies like to gank
--You can't run if you're ganked
--There is something valuable (dragon, rift herald, etc.) That way, you'll know when to steal >:3
and
. Rather than farming the jungle, some junglers are more suited to counter jungling and roaming.