Changes to Manamune

ClunkyCashew·10/1/2015, 10:11:23 PM·2 votes·736 views

YO RITO are you guys going to change manamune during the adc item pass? Only like 4 champs build it and tbh it seems kinda underwhelming; I know its supposed to be a poke item but whenever I build manamune I feel like I never do enough damage and it feels like the pay off is never worth the investment and lane pressure I lose by going tear as Urgot/Ezreal. A few ideas I have are

$item 3070 Bonus magic damage on autos based on max mana without draining mana.

$item 3070 A grail passive that drains your mana on autos but gives mana back on minions (Ranged only)

$item 3070 Adding a mini-manamune like you did with Bambi's cinder but make it ranged only

$item 3070 Make a baby essence reaver and combine it with tear to make a new manamune

         & ![item 3508](https://ddragon.leagueoflegends.com/cdn/16.14.1/img/item/3508.png) Also you guys have any ideas for essence reaver you wanna share with us yet?

5 Comments

Ralanr10/1/2015, 10:13:43 PM2 votes

Why ranged only benefits?

I'd love for manamune to be viable with Pantheon (considering how he can't sacrifice his early game).

The5lacker10/1/2015, 11:07:43 PM1 votes

I prefer Manamune draining mana as the whole point is to give you something to do with that oodles of mana you've got, all of these suggestions are kinda...off.

The only change Essence Reaver needs is to build out of Forbidden Idol item 3114 . Bam. Early mana sustain purchase that doesn't solve ALL of a champion's mana issues and actually is a source of CDR with currently just pops out of nowhere. Problem solved.