Why do we keep changing runes masteries?

ÖÜÖ ÖñÖ ÖÜÖ··3 votes·654 views

I was wondering why did LOL keep on changing the masteries and runes? Atm it feels like these new so called "runes" ain't even runes at all but hard scaling masteries where it just makes the game 10x harder to play? Most players and friends i know got frustrated and end up quitting as a result to changes of runes and masteries not for the first time in many years i had played. I as a player just don't understand why there must be such changes as in removing one major aspect of the game to add something else to completely changing the game style. It's more of a feedback than a question tbh. So I do not wish for a response or anything just question why. If anything we would prefer more modes instead of removing and adding runes/masteries.

3 Comments

archerno12 votes

These changes are reason why League remains most played online game ever. These changes make game fresh every season so people dont get burned out. And honestly i dont believe that most people u know quit over these.

The Bad Touch1 votes

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These changes are reason why League remains most played online game ever. These changes make game fresh every season so people dont get burned out. And honestly i dont believe that most people u know quit over these.

I would. I'm the last of my group of LoL playing friends that still play. 3 quit during season 7 between Lethality and Ardent metas. Last 2 quit dude to these changes.

I'm giving it a shot... but frankly so far it's been about as fun as sticking my dick in an outlet. Everyone dying in 1-3 shots... tanks dying in 5-6... isn't fun.

Jezebelle1 votes

I think the variance can be agitating, but I feel that this change is actually better for the better. Some are overtuned, but some (Glacial Augment) make the game so fun.

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