Aatrox changes from a 2,000+ games played Aatrox main.

pee jugs·3/7/2017, 8:51:02 PM·7 votes·1,531 views

I've recently taken a break from league due to Aatrox's underwhelming gameplay. I've seen the patch notes for 7.5 and I'm less than thrilled. Aatrox doesn't have much of an identity which is exactly why I like him so much (mysterious lol). Some of the changes I find disheartening and leave me with questions such as WHAT THE FUCK are your designers thinking? Who comes up with these ideas? Certainly not someone who is enthusiastic about the champion.

Removed AP ratios? Thanks you've effectively pigeon-holed him into prioritizing AD/HP. Lack of diversity is KILLING this game. This game is dying due to it's age and flippant design which revolves around a core set of champions and gameplay which STIFLES creativity. (RIP Guinsoo's)

<50% HP triple healing removed? Nothing is more exciting to me than towing the line between life and death. You've made his main ability more consistent yes, but in his champion spotlight video one of the main talking points was his deceptive tankiness. Congratulations, his playstyle is more static.

100% Bloodwell buff? This is about the only change which I am interested in, but I can see it posing problems. While it's very attractive it also means timing this steroid which will cause a very predictable pattern of behavior.

I'm reinstalling the game to verify my concerns or justify your changes.

Seriously Riot, before you overhaul any champion, why don't you get some feedback from the players who know the champion inside and out? You've already ruined 2 of my previous mains with your lackluster design.

Aatrox RIP old god.

9 Comments

vOmvbrawfU3/8/2017, 12:50:08 AM3 votes

{quoted}

This game is dying due to it&#039;s age and flippant design which revolves around a core set of champions and gameplay which STIFLES creativity. (RIP Guinsoo&#039;s)

The game is dying because of the need to baby trolls while punishing anyone who calls them out.

AceGeo3/7/2017, 8:53:13 PM1 votes

Don't know if you realized that this was a temporary change until the class update. And it seems that the break you took didn't remove any salt you previously had.

PrinceOfStorms3/7/2017, 9:40:25 PM1 votes

AP Aatrox was always bad though.

<50% HP triple healing removed? Nothing is more exciting to me than towing the line between life and death. You've made his main ability more consistent yes, but in his champion spotlight video one of the main talking points was his deceptive tankiness. Congratulations, his playstyle is more static.

Except now it's 5% missing health, which means it's going to do more healing when you're low regardless. Besides, the old Blood Thirst was bad anyway because you just build Death's Dance and sit in Blood Price - which you do with the new W anyway.

100% Bloodwell buff? This is about the only change which I am interested in, but I can see it posing problems. While it's very attractive it also means timing this steroid which will cause a very predictable pattern of behavior.

The issue here is it killed jungle aatrox because you can only gain/maintain bloodwell from hitting champions.

Danny DeVito3/8/2017, 1:45:19 AM1 votes

Yeah cause the AP ratio on his E and Ult were REALLY huge and impactful to his kit, I TOTALLY saw people building hybrid items all the time on him.

Quit whining, dude lol

Troll Slaiyer3/8/2017, 1:48:06 AM1 votes

how do u main a minion